Re:The Road to 2M Websocket Connections in Phoenix
by chrismccord on Tuesday November 03, 2015 @10:17PM
(#10504371)
You are right our default transports (WS/LongPoll) are not well suited for FPS requirements, but just to be clear transports are adapter based and you can implement your own today for your own esoteric protocol or serialization format. Outlined here:
http://hexdocs.pm/phoenix/Phoenix.Socket.Transport.html
The backend channel code remains the same and the transport takes care of the underlying communication details.
The backend channel code remains the same and the transport takes care of the underlying communication details.