Re:Fountain – A markup language for screenwriting
by danneu on Saturday October 31, 2015 @04:30PM
(#10484069)
I noticed some choose-your-own-adventure games on Steam (Zombie Exodus, Tin Star) built with ChoiceScript[0], a markup that seems to build into a full interactive game deliverable complete with state tracking and html forms for user input/prompt.
[0]: https://www.choiceofgames.com/make-your-own-games/choicescri...
Re:Fountain – A markup language for screenwriting
by egypturnash on Saturday October 31, 2015 @06:53PM
(#10484552)
Make friends who do things with little relation to programming. Help them make tools to do whatever they do.
Fountain, for instance, credits that seem to be pretty evenly mixed between people who make films and programmer types. Including a few who have a foot in both worlds. And it came in part out of a screenwriting app one of those filmmakers and one of those programmers was making.
Re:Fountain – A markup language for screenwriting
by trentbigelow on Saturday October 31, 2015 @03:45PM
(#10483906)
Applying this to other fields is a really interesting idea. Prescriptions need a better markup. What about fitness tracking entered via plain text (in email or text to app)?
I wish I knew enough about other fields so that I could create things like this. But my lack of in-depth knowledge in other topics prevents me and I don't know how to come across these things on my own.