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Re:Rust-Doom: A Doom renderer in Rust, with no unsafe code by somesaba on Friday October 30, 2015 @11:53AM (#10478553)
This is great. I've wanted to start a project in Rust but I'm hesitant since I haven't found any profiling tools akin to VisualVM. I'd feel a bit blind writing multi-threaded code where I can't see what's going on. What do people use to sanity check this sort of thing?
Re:Rust-Doom: A Doom renderer in Rust, with no unsafe code by steveklabnik on Friday October 30, 2015 @12:20PM (#10478735)
One nice aspect is that Rust gives you many kinds of threading errors at compile time, so that helps. :)

Any profiling tool that works for C or C++ should work just fine for Rust. For example, people often use perf for performance work.