Re:Rust-Doom: A Doom renderer in Rust, with no unsafe code
by cristicbz on Friday October 30, 2015 @11:00AM
(#10478205)
> AST based, hygenic macros, instead.
Well and generics & traits. 99% of the places where C++ programmers use templates, they would use generics in Rust. `template std::vector<T>` <-> `Vec<T>` etc.
It's only the niche metaprogramming ability of C++'s templates that would be replaced with macros.
Well and generics & traits. 99% of the places where C++ programmers use templates, they would use generics in Rust. `template std::vector<T>` <-> `Vec<T>` etc.
It's only the niche metaprogramming ability of C++'s templates that would be replaced with macros.