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Re:Prison Architect, a gaming crowdfunding success story by the_af on Tuesday October 27, 2015 @02:17PM (#10460012)
That's a non-standard view of art. I don't know of anyone who uses the term like that; of course an analysis of art must take into consideration its "huge influences".

For example, when people review classic movies, they take into consideration what studios were willing to fund; executive meddling; whether the movie bombed at the box office; the political situation at the time; the moral codes of the time; budget limitations that forced directors to be extremely creative; problems between the lead actors; etc.

Re:Prison Architect, a gaming crowdfunding success story by Kalium on Tuesday October 27, 2015 @02:21PM (#10460034)
I say this because of the people I know who attempt to treat video games as art. They examine social aspects, political aspects, and so on. There's a tendency to either ignore or gloss over economic aspects.

That said, it's probably easier to do that with classic movies about which there is a sizable body of knowledge. You don't have the same production information about a video game released last month.