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Re:How eSports are saving the PC industry by kllrnohj on Monday October 26, 2015 @02:02PM (#10453106)
> Yes and no. In a game like Starcraft where cloaked units give a slight glimmer when moving

Sorry I wasn't clear, I was specifically talking about CSGO. Seeing through smokes & fires isn't any better at low vs. high settings.

> It's why so many CS pros still use 4:3 aspect ratio.

Hmmm I disagree. Many of the current CSGO pros using 4:3 AR came from CS 1.6 and I think they just never felt like changing. There's no competitive advantage to it. If anything it's a FOV loss and thus a slight disadvantage but it's so minor as to not matter most of the time.

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