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Re:Xamarin acquires RoboVM by badlogic on Wednesday October 21, 2015 @06:31PM (#10429258)
libGDX and PlayN folks get a free license with debugger support for commercial and non-commercial games.
Re:Xamarin acquires RoboVM by seibelj on Wednesday October 21, 2015 @08:48PM (#10429838)
Thanks badlogic. Can you provide any details about why libGDX gets special treatment? I'm curious
Re:Xamarin acquires RoboVM by seibelj on Wednesday October 21, 2015 @08:57PM (#10429866)
badlogic, I can't reply to a comment thread going as deep as your last comment. Did Xamarin specifically put in the acquisition that it will remain free for libGDX developers? Because my faith in Xamarin is not high that they won't remove free integration with RoboVM, as Xamarin loves charging developers high prices, and thus me developing games using libGDX and RoboVM becomes a risky decision.
Re:Xamarin acquires RoboVM by badlogic on Wednesday October 21, 2015 @11:06PM (#10430191)
It will stay free for libGDX folks.
Re:Xamarin acquires RoboVM by badlogic on Wednesday October 21, 2015 @08:53PM (#10429858)
Because our libGDX community had a bog impact on RoboVM over the past year.