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Re:A developer’s introduction to 3D animation and Blender by semi-extrinsic on Saturday October 17, 2015 @05:22PM (#10406175)
Probably yes. A really nice feature is that you can hover over a button and see the name of that Python function. Then it's hard to know if you're supposed to do it that way or not when scripting.

Another gripe I remember is that angles in the UI are specified in degrees and in Python they are specified in radians.

Re:A developer’s introduction to 3D animation and Blender by 332451b on Saturday October 17, 2015 @05:37PM (#10406238)
Yes, a big problem is indeed API documentation and making it easier to follow best practices.

Regarding angles, users want to see degrees in the UI, but the python functions like math.sin and math.cos and basically any other graphics code you find uses radians. Whatever solution is chosen is always going to make someone unhappy.