Re:A developer’s introduction to 3D animation and Blender
by entr0x on Saturday October 17, 2015 @03:19PM
(#10405658)
Yes, once you get past the obscure UI and rely on shortcuts instead, and only using things when you actually need them -- unlike Maya, that throws EVERYTHING on screen all at once, and gobbling up keys for animation and other actions you may not need.. uggh.
S is scale default in BLender.. S is "Set Key" in Maya that will only use up that key for ONE aspect of model creation right out of the box.
S is scale default in BLender.. S is "Set Key" in Maya that will only use up that key for ONE aspect of model creation right out of the box.
Blender's shortcuts know what to do in context.