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Re:A developer’s introduction to 3D animation and Blender by entr0x on Saturday October 17, 2015 @03:19PM (#10405658)
Yes, once you get past the obscure UI and rely on shortcuts instead, and only using things when you actually need them -- unlike Maya, that throws EVERYTHING on screen all at once, and gobbling up keys for animation and other actions you may not need.. uggh.

S is scale default in BLender.. S is "Set Key" in Maya that will only use up that key for ONE aspect of model creation right out of the box.

Blender's shortcuts know what to do in context.

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