Charging $10 is accepted by the paying consumers, being nickel-and-dimed isn't. Even in the "micropayment" games.
That's it right there. That's the "what". :)
Paying 0.01 cents to someone is quite different from paying $5 to that same someone that gets delivered in tiny portions over some span of time.
In the first case, you're out a tiny fraction of a cent. In the second case, you're out $5.
Because (AIUI) the money movement system makes it prohibitively expensive to move fractions of cents around, micropayments don't happen.
Puts $5 each month into a bucket, and then each time you visit a site you pay a few cents in order to have an ad-free experience.
In short: I don't think the "skinner box" model is relevant to web content. I can't set up a pain/pleasure response in readers and condition a tiny fraction of them to pay vast sums after 10 to 50 hours of engagement. That's not an option in journalism.
(Not that this has stopped the FT from trying it: $1 for a one-month trial, $480 a year for a subscription. I wonder how good the conversion rates are?)
I (and it appears a significant number of others) ended up paying for the Economist - the 10 articles free / month was conditioning enough.
Web content and gaming aren't remotely the same. Micropayments in gaming is almost akin to gambling for many games. Then there's the whole "pay to win" aspect, and "pay to play" aspect where you have points or stamina that gets eaten/spent as you play. When it reaches zero, you need to wait hours for it to recharge, or pay to recharge.
Web content is like buying a magazine in a store, or a newspaper from a gas station. It's nothing like mobile gaming.
This is wildly incorrect. $ billions have been transacted as micropayments in social games[1]. The key to their success was bulk purchases of intermediary "currency" that frees players from the mental energy of thinking about actual money (its a sunk cost because the currency can't be redeemed).
[1] Distaste for social games and the business model does not invalidate the financial success of their implementation of micropayments. Note: I started a micropayments company.