Re:Predicting and controlling NetHack's randomness (2009)
by wolf550e on Saturday October 03, 2015 @02:38PM
(#10324897)
You can use 24 bytes of "true" randomness (16 for key and 8 for nonce) and then get 2^64 16-byte blocks of randomness before re-keying at better than 1Gbps per core using AESNI. How much more do you need?
Re:Predicting and controlling NetHack's randomness (2009)
by tptacek on Saturday October 03, 2015 @04:35PM
(#10325244)
It's not wrong, and I didn't downvote you, but I'm not sure we need to concede that anything more difficult than "read numbers from /dev/urandom" is required here. :)
EDIT: How is what I wrote wrong?