Re:Magic: The Gathering Is Turing Complete (v5)
by 36erhefg on Friday October 02, 2015 @05:39AM
(#10317539)
Nice catch. They don't trigger according to the latest rules:
702.25d The phasing event doesn’t actually cause a permanent to change zones or control, even though it’s treated as though it’s not on the battlefield and not under its controller’s control while it’s phased out. Zone-change triggers don’t trigger when a permanent phases in or out. Counters remain on a permanent while it’s phased out. Effects that check a phased-in permanent’s history won’t treat the phasing event as having caused the permanent to leave or enter the battlefield or its controller’s control.
I don't think this is a problem because they don't use phasing to trigger comes-into-play effects, but only to change the color rules. This is clever because you can keep both parts of the machine, head and color, from interfering with each other.
702.25d The phasing event doesn’t actually cause a permanent to change zones or control, even though it’s treated as though it’s not on the battlefield and not under its controller’s control while it’s phased out. Zone-change triggers don’t trigger when a permanent phases in or out. Counters remain on a permanent while it’s phased out. Effects that check a phased-in permanent’s history won’t treat the phasing event as having caused the permanent to leave or enter the battlefield or its controller’s control.
I don't think this is a problem because they don't use phasing to trigger comes-into-play effects, but only to change the color rules. This is clever because you can keep both parts of the machine, head and color, from interfering with each other.