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Re:When Rust Makes Sense, or The State of Typed Languages by blub on Monday September 28, 2015 @08:05AM (#10289972)
I think you mean employees spend half a year to know enough Rust to be comfortable. That's how long it took me and others on my team to learn Java at a level where we knew the idioms, patterns and enough of the libraries. All of us had significant experience in other OO programming langauges.

Learning a language in days is a fairytale, the fact that you're so cavalier about this point makes it seem that you're more interested in doing advocacy than having an honest discussion.

Re:When Rust Makes Sense, or The State of Typed Languages by kibwen on Monday September 28, 2015 @11:15AM (#10290861)
Take the amount of time that it takes to become comfortable in a given language, and now increase that by an order of magnitude: this is how long it will take you to become comfortable writing C++ unsupervised. The language simply has too many subtle footguns to allow a beginner to be unleashed on a codebase (compare Java, where the worst a beginner will do is write a tangled mess of inflexible classes, but it will still largely work). The massive quantities of pre-C++11 documentation out there aren't doing the language any good either. And colleges (with the exception of game development programs) aren't teaching C++ anymore (and where they are, they're teaching C++98/03), so writing anything new in C++ means you're either going to maintain this yourself in perpetuity (talk about job security), or you're going to commit to a long period of coaching a beginner on the language, or you're going to hire an experienced C++ programmer for a significant multiple of what a less specialized programmer would have cost you.

So in the context of a conversation about the costs of training and long-term maintainability, well, you should probably write all your stuff in Java, but if you can't, then you're better off selecting Rust over C++. I can teach Rust to anyone that knows Python, and once you know Rust you're at least familiar with the most useful subset of C++.

Re:When Rust Makes Sense, or The State of Typed Languages by blub on Thursday October 01, 2015 @07:59AM (#10310530)
There are plenty of C++ programmers to hire from. I know because we are hiring both at experienced and junior levels. Furthermore, a C++ programmer is not significantly more expensive than other programmers according to SO salary surveys. An experienced programmer will demand a good salary no matter which language he uses.

I gather from this post that you seem to use a risky strategy for your development - let juniors loose on a problem and hope that Rust/Java will save them. Or is that just a straw man? In any case, all juniors should get coaching, CI with static analysis and code reviews are likewise highly recommended.

Finally, I can't understand how someone can recommend Rust over C++ for long-term maintainability with a straight face.

The first stable version of Rust was announced four months ago, let's talk again in 10 years and see how your code from 2015 is doing.

Re:When Rust Makes Sense, or The State of Typed Languages by MichaelGG on Monday September 28, 2015 @04:09PM (#10292840)
I've hired people to work on .net apps (C#) as well as hiring devs with no F# experience and this is simply not my experience at all. I hired someone to do a spike of a project in Rust, ditto. And just this last week I met with one of my consultants that just started using F# the week prior. His F# code isn't quite idiomatic but he's written ~1000 lines of usable code. I've personally investigated and made bugfixes to a system written in a language/platform in which I had no experience.

Therefore I think it's quite fine to say it takes a few days to learn a bit of a language, enough to start contributing. Enough that it's not "job security" to pick something that provides a real benefit.