Re:Hiroyuki Nishimura, founder of 2channel, has taken owners...
by Nadya on Monday September 21, 2015 @03:20PM
(#10254524)
I'm going to have to apologize. I got DQ mixed up with a different hipster Twine game that I heard of at around the same timeframe. One that was no more than 10 or so panels and 3 lines of dialogue that also garnered a fair amount of attention. I confused the two (and no more than a brief Google search showed me that I had...)
At 40,000~ words + music/still graphics, DQ is a fair chunk of work.
Again, apologies. Definitely more than "next to nil" effort.
Writing something the length of Depression Quest, creating graphics, mapping out the story, quality assurance testing, composing music... this does not take 5 to 15 minutes. It is not nil effort.
If you think it's so easy, please, go ahead and recreate Depression Quest from scratch in 15 minutes.