Re:$1 Unistroke Recognizer
by regularfry on Sunday September 20, 2015 @09:09AM
(#10247370)
That's because it's rotationally insensitive, which is a rather interesting property. I'm not sure how useful it is, but it certainly surprised me.
When I used this code for a simple application, I made a small change to the recognized to limit the rotational invariance so that a gesture that was rotated more than a certain angle threshold would not match.
For example, } drawn from bottom up is "recognized" as {.