Re:“We Own You” – Confessions of an Anonymous Free to Play P...
by fapjacks on Friday September 18, 2015 @03:13PM
(#10241429)
Huh. This is an interesting consideration, that by pulling casual gamers out of the AAA market, your dollar/vote has more weight wherever you put it, which means a much more selective and competitive market for those titles.
There may be benefits for AAA gamers to these games that collect/analyze massive amounts of data - I wouldn't be surprised if some of this analysis leads studios to stumble across really engaging/fun patterns that are applicable to AAA games. As an example, I've heard discussion of how analytics has raised game "shininess" (basically making every screen tap/game interaction viscerally satisfying) to the level of an artform - I'm assuming that this has led to knowhow that EA/Blizzard/Rockstar have gone on to apply to some degree in $60 box games.