Re:My latest flash game, Robokill 2
by mattmanser on Wednesday December 30, 2009 @01:48PM
(#1022940)
I enjoyed it, good fun, one small bug report. Though it might be a working as intended:
If a trap is triggered and cleared after clearing the room a second shield recharge is triggered. It's a fairly easy way to get full shield again after some of the tougher rooms as it's fairly obvious which are trap tiles.
If a trap is triggered and cleared after clearing the room a second shield recharge is triggered. It's a fairly easy way to get full shield again after some of the tougher rooms as it's fairly obvious which are trap tiles.
Lots of lovely little touches in it.