Re:State court orders Kickstarted game creator to pay $54k f...
by SNXKA on Friday September 11, 2015 @10:17PM
(#10206997)
can you explain how $23k is the cost of an employer for less than 1 month of 1 programmer? that's over 276k / year
my employer can't possibly be spending over $8k/mo on me with overhead
Re:State court orders Kickstarted game creator to pay $54k f...
by Guvante on Friday September 11, 2015 @11:41PM
(#10207133)
Actually I would be really surprised if your company managed a 50% overhead on their developers. That is a fantastic ratio that is to be applauded (if it were possible). Here are the things a US company has to pay for:
* Salary 100% * Social security/medicare 7.5% * Medical insurance 15% * Building 15% * Supplies/equipment 10% * Managers 20% (1/5) * Support 17% (1/6) * IT 10% (1/10)
Now these numbers are really rough and normally you don't do the math this way but we are counting lines of code so pretty much everybody is overhead at this point. Also I completely discounted design and sales due to the shaky definition of lines of code.
But that puts 276k a year paying a programmer 142k a year which isn't cheap but is probably not far off for many parts of the country.
>Someone please tell me how this is justice.
i was thinking that way too until i got sued, and successfully fought it using the law and its interpretation established in some other case before by lawyers with similar scale and structure of payout (without the state part). Like journalists, lawyers have their part in maintaining the system allowing to keep actors responsible for their actions.
$23K is just a cost for an employer of less than 1 month of 1 programmer resulting in 3-5K of LOC. And if you ever dealt with court proceedings you would know how much time it consumes, and 100-200 pages of legal docs would probably be on the scale of producing of 3-5K of LOC.