It's incredibly fast. You know how Go and C++ start with tiny applications ? The app starts up 0.2 seconds after you've finished typing the command. Delphi does that for 150000 lines applications. Your executables are decently sized (2-5 megabytes for large apps, kilobytes for small games and the like. Especially Go and C++ have problems with executable size. Go's hello world is still > 2 megabytes, and large go apps have huge binary sizes (dozens of megabytes), despite not containing spectacular amounts of code. Large C++ binaries, statically linked, are dozens to hundreds of megabytes (and God help you if you turn on debug info. I've known compiling a webserver + database app in C++ that actually failed to compile due to the single binary filling up the disk that had ~18 Gigabytes of free space (the binary, once compiled was 1.8 gigabytes, the rest was intermediate files)).
The number of add-ons, controls, database connectivity, install software, ... available for Delphi defies belief and they're extremely high quality.
It's extremely unlikely to change in backwards incompatible ways. Your code will keep working, and will keep looking and working the way it does now (compared to java or shudder the web, it's heaven)
Of course, there are downsides : manual memory allocation is a bit inconvenient (but very fast), HTTP/JSON communication is tricky. Nobody trusts .exe files anymore (for good reason, of course, but ...). It's unlikely to impress when judged on the last buzzwords.
It was fast, efficient, easy to use, with a great community, good tooling and the picky type system tended to find a lot of potential bugs at compile time (once you got used to it).
Now there are a lot of alternatives and to be honest, I can't really think of a reason you'd choose it any more - even if you /did/ want to create Windows native apps.