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Re:Aguri: Coolest Data Structure You've Never Heard Of by Xichekolas on Monday January 21, 2008 @11:00PM (#102008)
He says binary trees are better default search table than hash table... binary tree search is O(lg(n)) while hash table is O(1)... so hash table is better for search, binary trees win in other ways (like ordered traversal if you need that), but no way you could say one is always better than the other.

Also confused how he proposes to build his Radix Trie in less than linear time... just seems like he ditches his original premise and launches into routing. There are selection algorithms that will find things in an unsorted array in O(lg(n))... but pretty sure building a tree of any sort is not part of it.

Radix Tries are sweet fun... so is just good old Radix Sort, but he starts with something that doesn't really make sense for the topic (the unsorted array he wants to pull three out of), then makes some weird claims, then jumps into routing with Radix Tries... not sure what is insightful here.

Re:Aguri: Coolest Data Structure You've Never Heard Of by tptacek on Monday January 21, 2008 @11:56PM (#102026)
Hash tables are NOT O(1). You just failed the job interview.

You're like the 4th person I've seen that read (some) of this article and pulled this tree vs. hash thing out of it. It's a throwaway point. Binary trees provide comparable performance to hash tables, but also provide efficient access to ranges of keys. Binary trees support more operations efficiently than hash tables.

The article isn't about some war I've declared on hash tables.

Re:Aguri: Coolest Data Structure You've Never Heard Of by gojomo on Tuesday January 22, 2008 @12:21AM (#102036)
"Hash tables are NOT O(1)."

For average lookup time, which is a reasonable context to assume in the preceding comment, yes they are.

Re:Aguri: Coolest Data Structure You've Never Heard Of by Xichekolas on Tuesday January 22, 2008 @06:35AM (#102146)
"tree vs. hash thing ... It's a throwaway point"

If you had read more than (some) of my comment you might have gathered that was my entire point. The first page of your post was a throwaway point... nothing to do with your actual point, which seemed to be Radix Tries. It would've been nice to dispense with the distraction was all I was saying.

I know that given a lot of collisions that hash tables degenerate into linear insertion and lookup... and I did point out that binary trees are better for several things, but I still maintain that you can't just outright claim one is better than the other for every situation.

Oh, and as for failing the job interview... not really sure why that was necessary. You don't make a stronger point by being a dick about it.

Re:Aguri: Coolest Data Structure You've Never Heard Of by tptacek on Tuesday January 22, 2008 @08:28AM (#102170)
The hash table O(1)/O(n) question is a classic job interview gotcha. I didn't mean to be a dick.
Re:Aguri: Coolest Data Structure You've Never Heard Of by Xichekolas on Tuesday January 22, 2008 @09:40AM (#102196)
... and I shoulda been nicer in my original comment. Applying radix tries to routing was pretty interesting. Sorry to pick nits.
Re:Aguri: Coolest Data Structure You've Never Heard Of by marketer on Tuesday January 22, 2008 @12:25AM (#102037)
What do you mean hash tables are not O(1)?

With a good hash function (collision resistant), the amortized cost of lookup is O(1), even if you need to resize the table.

Re:Aguri: Coolest Data Structure You've Never Heard Of by bayareaguy on Tuesday January 22, 2008 @08:28AM (#102169)
Hash tables are NOT O(1). You just failed the job interview.

tptacek, what do you think they are?

Re:Aguri: Coolest Data Structure You've Never Heard Of by tptacek on Tuesday January 22, 2008 @01:26PM (#102310)
The bound on lookup from a hash table is O(n).
Re:Aguri: Coolest Data Structure You've Never Heard Of by bayareaguy on Tuesday January 22, 2008 @07:16PM (#102519)
As is the worst case in a binary tree.
Re:Aguri: Coolest Data Structure You've Never Heard Of by tptacek on Tuesday January 22, 2008 @08:19PM (#102547)
If you use a simple binary tree, which nobody does, you're right. If you use a red-black tree, like everybody does, you're wrong; worst case search time for a balanced binary tree is O(log n).

Worst case search for a radix trie is always O(k); radix tries don't require balancing.

Where did you go to school?

Re:Aguri: Coolest Data Structure You've Never Heard Of by bayareaguy on Tuesday January 22, 2008 @10:29PM (#102595)
Well, nobody I know uses hash tables without periodically "rebalancing" them either.

Where I went to school, we were taught not to compare the worst case behavior of one structure to the average of another. We were also taught not to confuse binary trees with red-black trees.

Re:Aguri: Coolest Data Structure You've Never Heard Of by ckuehne on Wednesday January 23, 2008 @04:03AM (#102719)
I guess your school sucked. Red-black trees ARE binary search trees. Also: the worst case behavior of a hash table is in fact worse than that of a balanced (red-black tree, b-tree, avl-tree) search tree.
Re:Aguri: Coolest Data Structure You've Never Heard Of by bayareaguy on Wednesday January 23, 2008 @07:21AM (#102758)
Red-black trees ARE binary search trees.

Agreed. However the original poster said binary tree, a specific structure whose worse case behavior is O(n) just like a hash table.

They didn't say binary search tree (which as you observe may refer to one of several possible structures).

Re:Aguri: Coolest Data Structure You've Never Heard Of by tptacek on Wednesday January 23, 2008 @12:25AM (#102647)
Your school taught you to "balance" hash tables?
Re:Aguri: Coolest Data Structure You've Never Heard Of by bayareaguy on Wednesday January 23, 2008 @07:22AM (#102759)
The quotes were there for a reason.
Re:Aguri: Coolest Data Structure You've Never Heard Of by aston on Monday January 21, 2008 @11:31PM (#102016)
There aren't any algorithms to find things in an unsorted array in less than worst case linear time. I think you're confusing search (for some value) with select (a value with a given index in the sorted array).
Re:Aguri: Coolest Data Structure You've Never Heard Of by eru on Wednesday January 23, 2008 @10:15AM (#102812)
If you want to do several searches on the same data - that is initially unsorted - you can get better than O(n) per query. But like you said - not for the first one.
Re:Aguri: Coolest Data Structure You've Never Heard Of by Xichekolas on Tuesday January 22, 2008 @06:30AM (#102144)
Yeah, yeah I was... was just thinking about that over breakfast.
Re:Aguri: Coolest Data Structure You've Never Heard Of by Tichy on Tuesday January 22, 2008 @07:24AM (#102157)
For hash tables you need to compute the hash function and execute an equals operation. Computing the hash function might take longer than traversing a tree. For example, if you key is "sdolkfhasodfgkokjhdfgfnaryksfdksfdgkjgf" the hash function will probably take every single letter into account (>20 operations, didn't count), whereas a binary tree might only need to look at the first letter at most nodes. So at least for relatively few entries, trees might perform better than hashtables, O(1) nonwithstanding.