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Re:Show HN: HTML5 version of StarCraft by MasterScrat on Monday September 07, 2015 @06:11AM (#10180828)
I have not yet published the code publicly but I plan on doing it soon.

With Mootools I like the classical inheritance style. Something else that looks interesting is TypeScript, when you reach ~10k lines of codes pure javascript gets really tricky to debug/refactor.

Yes I am worried about company reaction, I wouldnt publish game assets on a public repo. What I am considering is publishing my game engine along with the scripts I use to process the game resources into suitable web formats.

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