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Re:Procedural Dungeon Generation Algorithm by lotharbot on Saturday September 05, 2015 @01:06AM (#10174020)
HN staff has made a concerted effort to eliminate gratuitous negativity [0]. It's simple in the case of your post -- eliminate the first and last paragraphs, keeping only the substantive argument ("These dungeons are indeed built by people for a reason... video games... not making a city builder or world sim".)

[0] the following comes from https://news.ycombinator.com/newsguidelines.html

Be civil. Don't say things you wouldn't say in a face-to-face conversation. Avoid gratuitous negativity.

When disagreeing, please reply to the argument instead of calling names. E.g. "That is idiotic; 1 + 1 is 2, not 3" can be shortened to "1 + 1 is 2, not 3."

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