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Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by loomi on Friday September 04, 2015 @05:02PM (#10172853)
Nice. Is there a way to fetch the main out audio?

It is something I am looking already some time for a multiplatform way to get the main mix stream.

Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by judofyr on Friday September 04, 2015 @05:06PM (#10172874)
The example on the front page includes this line:

    int default_out_device_index = soundio_default_output_device_index(soundio);
Is that what you're looking for? Or something else?
Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by loomi on Friday September 04, 2015 @05:07PM (#10172879)
Can I then get everything what is played by all applications on this device. Like fetch and send through the network? (Not pushing audio to the main out.)
Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by AndyKelley on Friday September 04, 2015 @05:34PM (#10172958)
You can do that on systems that support it, like JACK and PulseAudio.
Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by loomi on Saturday September 05, 2015 @06:59AM (#10174477)
So Linux only?

I guess it would be a pretty unique addition to have a method to grab the main mix on Windows, Linux, and OS X in a common way!

Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by voltagex_ on Saturday September 05, 2015 @08:35AM (#10174658)
Some Windows drivers had a "Stereo Mix" device under Recording to grab the currently playing audio. There's also http://software.muzychenko.net/eng/vac.htm but it really needs a FOSS competitor.
Re:Show HN: Libsoundio 1.0.0 – cross-platform audio input an... by AndyKelley on Saturday September 05, 2015 @03:05PM (#10175722)
Right, so on systems with "Stereo Mix" device, you could use libsoundio to capture from it.