Re:Stroustrup: What Should We Teach New Software Developers?
by scott_s on Thursday December 24, 2009 @01:35AM
(#1013510)
Your analogy does not make sense to me. The professor clearly wanted his students to become not just better at hacking together solutions, but presenting readable, consistent code. This is a noble goal, and you're correct it has little to do with computing. It has to do with communicating to other people what you have done.
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Re:Stroustrup: What Should We Teach New Software Developers?
by andreyf on Thursday December 24, 2009 @12:20PM
(#1014035)
Good point the analogy definitely doesn't completely account for the adjacent field of software engineering, where coding styles are certainly important. I guess that's mostly because artists rarely work in large groups, and when they do, I'd imagine the work is mostly parallelize-able: several people don't need to go through the details of any single piece of work.
Re:Stroustrup: What Should We Teach New Software Developers?
by stonemetal on Wednesday January 13, 2010 @03:44PM
(#1051082)
Animation. Easy to work in parallel but output is very constrained stylistically. Multiple author books tend to have stylistic constraints as well otherwise the book suffers from an uneven feeling.