News for hackers. Stuff that matters.
Re:Show HN: Robot that copies artist's exact strokes to repl... by jxramos on Monday August 24, 2015 @06:44PM (#10113338)
But why can't the artist do their work in real time and get feedback digitally from the monitor and you then playback their strokes at a later time to do all the rendering/plotting. I can see how they may like to use the plotter medium for their feedback but all the noise I would think would be distracting.
Re:Show HN: Robot that copies artist's exact strokes to repl... by chrischen on Monday August 24, 2015 @06:55PM (#10113375)
That's definitely something we're working on. To be honest it's not very hard. I'd just modify the capture script to capture pen and pressure input and turn it into vectors, instead of capturing movement from the robot like it is now.

The problem though is that the actual brush strokes are different from a brush stroke generated in Photoshop. Controlling the machine lets them see the final output in real time, so they can paint it more like a real physical painting, and then the robot can reproduce the physical painting.

I think in the next demo it'll be more evident the difference between lines on the computer and physically rendered brush strokes.

Re:Show HN: Robot that copies artist's exact strokes to repl... by jxramos on Monday August 24, 2015 @07:34PM (#10113476)
Aha, yes in the prototyping stage that sort of immediate feedback would prove useful to converge upon the modeling necessary to properly translate the brush stroke pressure from the tablet into accurate saturation on the canvas. My comment was assuming that sort of translation was in place, but if you're discovering it then they would have to train the device. Which is an interesting thing, maybe apply machine learning to train the device much like how Andrew Ng and team trained that helicopter to fly upside down.
Re:Show HN: Robot that copies artist's exact strokes to repl... by chrischen on Monday August 24, 2015 @10:10PM (#10114096)
Also I tried to design this based on real-life applications. Digital artwork is never designed to be produced physically, and physical artwork is done physically with real-time feedback loop from observing the brushwork and colors.

That being said, turning digital artwork into physical is still an interesting problem domain since artists can't be expected to all come wield my machine. I'd like an artist to be able to remotely work the machine in some manner.