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Re:How “oldschool” graphics worked [video] by geon on Wednesday August 19, 2015 @07:32AM (#10084776)
A clever hack! It exploits the tendency of each screen to have impassable obstacles (rocks, trees, walls) around the 4 edges of the screen, with optional openings. By using a separate palette for the middle area, the screen as a whole looks more colorful.

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