For example, a naive me would generate: [3,4,5,1,2,4,2,1,2,6] whereas a true random distribution might generate: [3,4,4,4,4,1,2,2,2]. When you generate 6 million samples you would indeed have about 1 million per number. However you would still have subsequences of the same number.
The problem is when you get less samples than slots. For example if you roll 3 dices, you should get "1/2" hits for each result. So the question is: How probable is that one result is repeated? (i.e. you get two equal dices out of the three)
[spoiler alert]
All equal: 3%
Two equal and one different: 42%
Three different: 55%
"Intuitively", it's expected that with a uniform distribution you get something like 1% + 9% + 90% instead (this numbers are completely made up). Most people don't expect that the probability of getting a repeated dice is so close to the probability of getting all of them different.
So when you look at the clumping on random dots on a screen, given a large enough sample size, I would anticipate that the probability of keeping a clumped visual distribution would become quite improbable.