Re:Immortal ZX Spectrum games
by platz on Monday August 17, 2015 @04:09PM
(#10075764)
In terms of modeling I'm sure you're right. Something about Hard Drivin' makes it feel not like a straight up racing game. It was an odd combination of physics + disembodied stunt tracks.
The combo of a sim, but a playful environment seems very hard to find.
The combo of a sim, but a playful environment seems very hard to find.