Re:Ceptre: A Language for Modeling Generative Interactive Sy...
by smosher_ on Sunday August 16, 2015 @07:32PM
(#10070685)
I posted this in another comment, but her github repo has a Ceptre implementation: https://github.com/chrisamaphone/interactive-lp/
There are details on getting the trace graphed in the tutorial. (If you want more detail in the trace you can uncomment the code on this line: https://github.com/chrisamaphone/interactive-lp/blob/master/... )
Re:Ceptre: A Language for Modeling Generative Interactive Sy...
by maxwelljoslyn on Wednesday August 19, 2015 @02:37PM
(#10087523)
Thanks!
I think it would be cool to parse the output tree of a Ceptre program and produce some kind of display (other than a visual tree, of course.) Maybe set the stages to auto, run it a a bunch of times, then produce some statistical analysis from the results - number of deaths per character, average speed at which a given character dies, and so on.
Anyone know if a Ceptre parser available? They must have written one for this article.