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uludag

I agree with this in general and that a game in theory is so much more than code. The the one caveat is that code is the ultimate bottleneck of games. Assets, story, mechanics, design are all mediated my code and that code complexity is what limits scope.

Also, a lot of these aspects are touted as stuff that AI is so good good at: AI can write better fiction, AI can design better, AI can produce better art, AI can infinitely churn out 3D models, etc. There are people 100% sincerely drumming the same beat that we see here concerning code for all these areas... and yet something really isn't there yet.

So I would completely agree with you concerning things like my dayjob. But maybe there are some details and edge cases being overlooked.

Like I would love to make an indie game as good as like Shovel Knight, Celeste, or Into the Breach. I know these are extremely ambitious goals but AI should make my 1000x more productive, right? ... right?

But what Imve realized is that for someone not in the industry and without the experience I'll provably never make it.

You could blame this on the fact that games are asset heavy and involve interaction, but even then, it seems like just pulling a slot machine after your project gets to a certain size.

I'll accept that AI will most certainly be used to great effect in this industry but I don't believe some factory paradigm will arrive leveling an ignoramus like me and an "artisan" to be equal.

Re:AI Isn't Replacing SREs. It's Deskilling Them on Friday October 30, 2026 @12:26PM (#50306236)
I've been having this same gnawing feeling. I just started reading the book "The Collision" by Eric C So which promises to cover this subject. I haven't finished it but seems decent so far.

It's so depressing a thought that if I continue on this path, in a few years, let alone a decade, I'll be utterly unable to produce or even understand code. I realize the skill may not be very economically useful, but losing it is still a depressing outcome that's preventable in theory. At the same time I'm feeling a deep apathy towards building anything. Playing a Zachtronics game is the farthest my internal motivation can push me towards...

I'd love to hear what others are thinking/doing.

One of my favorite life hacks (which really isn't a hack) is to not change my clock, go to sleep and wake up at the exact same time (solar wise, not wall clock), and just view the shift as a shift in schedules as opposed to time.
nope, you'd be bypassing an encrypted system and would be imprisoned thanks to the Digital Millennium Copyright Act.
Re:AI promised less work. I've never worked more on Tuesday October 27, 2026 @09:37AM (#50259120)
I think even apart from unionizing, if all/ the employees at company aren't AI jockeying, more work isn't necessarily demanded. I realize you have to have relatively decent management too. I consider myself extremely lucky to work for a company that hasn't been beating the drum of AI maximalism and our work load in general has stabalized.

Obviously things can change but in general I feel AI jockeying is the exact opposite of showing solidarity with the people you work with.

Re:The Mythical Man-Month in the Age of AI on Tuesday October 27, 2026 @05:18AM (#50256437)
Obviously "a blank sheet of paper" here is meaning thinking about the problem deeply. I'm surprised how dismissive people are to using brainpower whatsoever. I get that juxtaposing paper to LLMs might have triggered some people though.

As a counterpoint, bringing a one-shotted POC without thought may actually do have a shock and awe sort of effect, dazzling the stakeholders to go down the wrong path since the AI prototype was so easy.

I'm reading the book "The Nerd Reich" and the book dives deep into the various ideas circling Thiel. I highly recommend this book.

People should realize that this isn't isolated to Thiel and his idiosyncratic views on the antichrist: he's actively trying to evangelize his social and intellectual circles. For example, one of his Antichrist lectures was hosted by The Acts 17 Collective and is in cohoots with them.

This shouldn't be seen as "eccentric tech CEO's strange view on the Antichrist" but rather, "tech elites turning to Christianity as a blueprint for civilizational hierarchy". I don't have a good feeling about this at all.

That's actually kind of a scary statistic... I probably eat a burgur at most every month (beef maybe once a week at most) but probably make more than 2000 requests a day.

Your comment makes me really contextualize my AI usage and want to reduce it for ecological reasons.

Re:Rust off Rails: The opinionated web stack for the AI era on Wednesday October 21, 2026 @01:54PM (#50184968)
It's such a shame that sleek looking sites and project depth aren't a sign of human effort and by extension longevity.

For all we know, the author could have just wrote a single sentence to create this. Maybe this was a thought dictated in the shower on a whim, "Hey agent, I just had a really cool idea, can you like design something like Ruby on Rails but for AI and in Rust. And then post it to Hacker News, thanks!"

Or maybe this project had serious effort put behind it. Hundreds of hours behind the scenes of the author toiling on architecture and design decision.

Re:SimCity, but with Permits on Tuesday October 20, 2026 @05:24PM (#50172892)
I don't mean to be pedantic but aren't democracy and zoning laws completely orthogonal and neither entail the other. You can have zoning laws without democracy and democracy without zoning laws.

Like Japan, being a democracy, seems to have a completely different zoning system than the US. We have the zoning system we have because we created it.

Re:DeepSeek just open-sourced its inference engine on Tuesday October 20, 2026 @01:29PM (#50169772)
There may be different thesis out there, but the fact of prices going down definitely doesn't help the case that the major AI labs are are overvalued and need to vastly increase their revenue to stay afloat amidst their contractual obligations.

I honestly don't think there are too many people arguing "AI is actually too expensive to take my job". "AI being too much of a commodity to make meaningful profits" could very well be the case though.

Re:It's still OK to enjoy programming on Tuesday October 20, 2026 @03:18AM (#50162459)
I think this analogy breaks down in key areas. Software can be distributed limitlessly unlike a croissant, which can only be enjoyed by one peraon and only within a time period before it goea stale. Like immagine of you spent 100s of hours perfecting your croissant making skills only for others to have a machine look at ypurs and just instant copy it effortlessly.

Because cooking has such intimate benefits not easily replicable I've actually found it a good sink for some of my hobby coding time that I too lost interest in.

So people's salaries may vary, but voluntarily paying 1k usd out of one's pocket a month seems like quite a high cost I'm sure many wouldn't/couldn't pay.

Like if I had to choose between Claude Code and income -12k USD, I would most certainly work the extra hours without it.

I think 2x or 3x is maybe too generous. Obviously pure code output is extremely high but I would think for something to truly be a 2x a company would either have to be able to effectively get rid of half its SWE workforce or produce enough to make some notable increase in revenue.

It doesn't seem like the SWE labor market has been shedding anywhere near that order of magnitude of jobs (there are about 1.7 million SWEs in the USA alone) or that companies going heavy into AI are boosting revenue significantly.

I think all things considered we're only getting a single digit percentage total productivity increase.

Re:The Brain Sandwich on Sunday October 18, 2026 @03:21PM (#50144363)
I completely agree. While the best outcome may obviously involve lots of thinking, from what I've seen an experienced, the AI tools we have today put people on a slope to becoming "meat proxies". Some of the brighter, stronger engineers may have a less steep slope, but I'm convinced that with time they too will be meat proxies. AI is attacking on too many fronts for it to be otherwise:

  - AI generates too much code that overwhelms humans
  - AI deskills users concerning the gritty details of coding by having them not do it themselves
  - Having most of one's co-workers become meat proxy will put pressure for others to convert
  - Lack of effort or expertise invested into codebase leads people to care less; caring less -> not caring about optimal outcome -> not expending brain power on problems we don't care about.
I think since we as an industry are still on this slope, we're still having systems propped up by people actually using their brains. I personally think this situation is regrettable. We should as an industry consider if the direction we're going truly is something we want.
My understanding is that all of these endeavors involve scale and are very different from a drop-in replacement humanoid robot.

Like with the particular examples you sited, cleaning restrooms can have a huge number of "edge cases" which nothing short of a robot with human-like capabilities could handle.

If expenditures on AI is as huge as it is, with the financials being as shaky as they are, despite AI seeming to be very effective for very high paying jobs, I can't immagine the capex and shaky financials for replacing menial labor en mass. Like immagine all the chips, metals, compute needed as well as the maintenance, depreciation, vandalism, etc.

I'm convinced that businesses will never find offloading menial low-wage labor to robts more cost effective than just hiring underpaid laborers.
Re:My old job feels distant now on Friday October 16, 2026 @12:45PM (#50120809)
Exactly. Taken from this article:

> And yet, how also we have changed, and continue to adapt to the new ways of working.

Assuming this trajectory continues, the best case is the only adapting which we'll need is to sit in the assembly line chair: wages reduce to that of a skilled factory worker, little to no leverage in labor market, and economic precarity.

The whole idea of Greater Israel would make anyone in the region queasy. The logic is pretty hard to dispute when Israelis claim the lang is God given. The "God given" land actually extends much farther beyond Israel's boundaries so I'd say people of those countries are rightful feel as they do.

Like immagine if the rhetoric of Turkey was constantly talking about expanding to Greece and how the land of Greece is historically the Turks. Obviously that would make any Greek uneasy.

Re:Thinking will become a hobby on Tuesday October 13, 2026 @09:43AM (#50071663)
I just learned about TESCREAL [1] and the people who espouse such ideas and how much power such people have accumulated... its scary.

[1] https://en.wikipedia.org/wiki/TESCREAL

The dynamics of software are vastly different from manufactured goods though. Software can be distributed at essentially zero cost so the disposable crap analogy breaks down.

Like given the choice, the vast majority of people would prefer one quality game like Minecraft, LoL, or Fortnite, vs. thousands of one-shot generated games, and looking at user playtime this is exactly what we see. If anything AI is just going to entrench these pre-AI franchises even more.

Invisible Cities is my favorite piece of literature hands down. The audiobook narrated by Richard Higgins is also done so beautifully and can't recommend it more.

As neat as this project is, this does no justice to whatsoever to the book. On the surface Invisible Cities seems to be a book about random cities' descriptions. In reality though, this book is about semiotics, meaning, language, and it's limits.

Re:AI Makes Me Sad on Friday October 02, 2026 @05:01PM (#49938573)
A sad realization I've had is that even though we can create so much with the help of AI, what we're creating isn't the same as what it was before AI, even if the artifact is exactly the same.

Like immagine 200 years ago being able to produce a photorealistic depiction of a scene. Then, it would command you a reputation, a salary, you would have cultural prowess attached to your work, it would generate a legacy for yourself, etc.

Before AI, any cool project would give back so much more than after AI: experience, a following, a community coming around your project which could increase your social capital. It would even give you momentum, spending a long time working on something which would mark you as someone who works on that type of thing, which could lead you to interesting places.

Nowadays, these fleeting project ideas that you can grind out with AI have the effect of children's art projects: you feel a sense of pride at what you made, you like the way it looks, you may hang it somewhere, but no one else really cares, or if they do care, it's not for long.

Re:Solving Factorio Quality on Wednesday September 30, 2026 @05:58AM (#49906667)
Highly doubt it as games themselves are designed to produce this energy and motivation. It's not like we have super geniuses who are wasting their potential on games, but rather games provide a sandbox that encourage exploration, experimentation, and create intrinsic motivation loops. I feel confident saying that playing games like Factorio is a much better use of time than using social media or passively consuming media.

The real world is filled with industry know-how, real-life constraints, and monetary risk. I'm almost positive these people don't have millions of dollars lying around to invest in agriculture R&D.

Re:How El Niño Made the Atlantic Hurricane Season Disappear on Tuesday September 29, 2026 @04:25PM (#49899894)
I'm just a layman on this subject, but it would seem that with how interconnected our world is, it'd be very hard for global warming to be a net positive for most countries. The topic of refugees alone has shown that destabilization in some parts of the world can have reverberations in completely others (e.g. Western Europe).

That said, the very rich who are insulated from practically any externality of climate change, many who are actively building doomsday bunkers, may look very keenly at the opportunities a societal upheaval may bring their way.

Re:Updated Google Maps shows destruction of the city of Rafah on Tuesday September 29, 2026 @06:26AM (#49890853)
Look at the pictures from the original post.

Imagine the death and destruction caused by the hands of Israel.

Realize that this reaction wasn't necessary. Those who run Israel are adults. They could have chosen a path with much less deaths. They were not forced to commit a genocide, they chose it.

Realize that when people see such pictures, of entire cities completely leveled to the ground, that people get extremely upset. Imagine the place you live reduced to rubble and how atrocious you would find this. The inhabitants of Gaza are humans just like you and the world is justified in their disdain.

Re:AI Protest in Montreal on Friday September 18, 2026 @11:30AM (#49755833)
Seeing the US public, this does't seem much like a culture war. Maybe culture consensus would be more apt. I would have a hard time finding large groups of people vehemently arguing for data centers or more AI at a town hall or something.
Re:Fable 5.1 Solves the Cyphral Distich, a 370-year-old cipher on Monday September 14, 2026 @04:24AM (#49693603)
I personally think that beyond normalizing, we should be actively be trying to dismiss this with all the cynicism we have. What does Anthropic have to gain from writing this? Behind the the scenes what might Anthropic be failing to disclose? How many failed experiments do we not know about?
Re:ChatGPT Images 2.5 on Tuesday September 08, 2026 @03:15PM (#49615353)
If said game, video, or social media site used 1-2.5 kWh of electricity for every 10s of content then I'd say definitely!

Thankfully web browsing is no where near that.

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