uDontKnowMe
Even as I flip through the 7 postings mentioning Clojure in all of Canada, only 4 of them seem to indicate the job itself makes use of the language (rather than mentioning it just as an example language as in "* Fluency in one or more languages like Ruby, Clojure, Scala, ReactJS, JavaScript, TypeScript, Java, Python - Deep understanding of internet protocols and standards.")
We inflict billions of lifetimes of misery and torture on creatures with their own desires and will to live, who feel suffering and pain just as much as we do, in service of an utterly unnecessary and trivial benefit, that while we could live incredibly well, even healthier and with less impact on the environment on a plant-based diet, we like the taste of their flesh and excretions too much to choose oat milk and tofu at the grocery store.
Yes it is wrong! Future generations will look back at our time as with disbelief that we behave like this.
That, combined with how you'd lose access to a lot of the java library ecosystem, makes it less appealing to me to develop on.
If you're using Any, then your program is (at least in part) dynamically typed. I don't think it's fair to say "look! Static typing is better than dynamic typing in any and all situations! (so long as it can use dynamic typing)"
So, in statically typed languages, it is not idiomatic to pass around heterogeneous dynamic maps, at least in application code, like it is in Ruby/Clojure/etc. But one analogy we can draw which could drive some intuition for static typing enthusiasts is to forget about objects and consider lists. It is perfectly familiar to Scala/Java/C# programmers to pass around Lists, even though they're highly dynamic. So now think about what programming would be like if we didn't have dynamic lists, and instead whenever you wanted to build a collection, you had to go through the same rigamarole that you have to when defining a new User/Record/Tags object.
So instead of being able to use fully general `List` objects, when you want to create a list, that will be its own custom type. So instead of
val list = List(1,2,3,4)
you'll have to do: case class List4(_0: Int, _1: Int, _2: Int, _3: Int)
val list = List4(1,2,3,4)
This represents what we're trying to do much more accurately and type-safely than with dynamic Lists, but what is the cost? We can't append to the list, we can't `.map(...)` the list, we can't take the sum of the list. Well, actually we can! case class List5(_0: Int, _1: Int, _2: Int, _3: Int, _4)
def append(list4: List4, elem: Int): List5 = List5(list4._0, list4._1, list4._2, list4._3, elem)
def map(list4: List4, f: Int => Int): List4 = List4(f(list4._0), f(list4._1), f(list4._2), f(list4._3))
def sum(list4: List4): Int = list4._0 + list4._1 + list4._2 + list4._3
So what's the problem? I've shown that the statically defined list is can handle the cases that I initially thought were missing. In fact, for any such operation you are missing from the dynamic list implementation, I can come up with a static version which will be much more type safe and more explicit on what it expects and what it returns.I think it's obvious what is missing, it's that all this code is way too specific, you can't reuse any code from List4 in List5, and just a whole host of other problems. Well, this is pretty much exactly the same kinds of problems that you run into with static typing when you're applying it to domain objects like User/Record/Car. It's just that we're very used to these limitations, so it never really occurs to us what kind of cost we're paying for the guarantees we're getting.
That's not to say dynamic typing is right and static typing is wrong, but I do think that there really are significant costs to static typing and people don't think about it.
Just to name some of the costs of static types briefly:
* they are very blunt -- they will forbid many perfectly valid programs just on the basis that you haven't fit your program into the type system's view of how to encode invariants. So in a static typing language you are always to greater or lesser extent modifying your code away from how you could have naturally expressed the functionality towards helping the compiler understand it.
* Sometimes this is not such a big change from how you'd otherwise write, but other times the challenge of writing some code could be virtually completely in the problem of how to express your invariants within the type system, and it becomes an obsession/game. I've seen this run rampant in the Scala world where the complexity of code reaches the level of satire.
* Everything you encode via static types is something that you would actually have to change your code to allow it to change. Maybe this seems obvious, but it has big implications against how coupled and fragile your code is. Consider in Scala you're parsing a document into a static type like.
case class Record(
id: Long,
name: String,
createTs: Instant,
tags: Tags,
}
case class Tags(
maker: Option[String],
category: Option[Category],
source: Option[Source],
)
//...In this example, what happens if there are new fields on Records or Tags? Our program can't "pass through" this data from one end to an other without knowing about it and updating the code to reflect these changes. What if there's a new Tag added? That's a refactor+redeploy. What if the Category tag adds a new field? refactor+redeply. In a language as open and flexible as Clojure, this information can pass through your application without issue. Clojure programs are able to be less fragile and coupled because of this.
* Using dynamic maps to represent data allows you to program generically and allows for better code reuse, again in a less coupled way than you would be able to easily achieve in static types. Consider for instance how you would do something like `(select-keys record [:id :create-ts])` in Scala. You'd have to hand-code that implementation for every kind of object you want to use it on. What about something like updating all updatable fields of an object? Again you'll have to hardcode that for all objects in scala like
case class UpdatableRecordFields(name: Option[String], tags: Option[Tags])
def update(r: Record, updatableFields: UpdatableRecordFields) = {
var result = r
updatableFields.name.foreach(r = r.copy(name = _))
updatableFields.tags.foreach(r = r.copy(tags = _))
result
}
all this is specific code and not reusable! In clojure, you can solve this for once and for all! (defn update [{:keys [prev-obj new-obj updatable-fields}]
(merge obj (select-keys new-fields updatable-fields)))
(update
{:prev-obj {:id 1 :name "ross" :createTs (now) :tags {:category "Toys"}}
:new-obj {:name "rachel"}
:updatable-fields [:name :tags]})
=> {:id 1 :name "rachel" :createTs (now) :tags {:category "Toys"}}
I think Rich Hickey made this point really well in this funny rant https://youtu.be/aSEQfqNYNAc.Anyways I could go on but have to get back to work, cheers!
There is some community effort to better fund the core infrastructure in Clojure through https://www.clojuriststogether.org/, hopefully they can continue to attract more funding developers and companies.
In general a lot of these issues could be alleviated if the community was just in general larger with more contributors. I think the Clojure community is quite welcoming to newbies in the sense that people are quite responsive, kind and helpful around the internet, in Clojurians Slack (try asking there btw, if you haven't yet and are still stuck at the start of the book), etc. But in other ways people seem averse to criticism or suggestions from outsiders. I think the Clojure world needs to do a bit of self reflection to understand why adoption is so low right now and honestly consider what needs to change to attract more developers and contributors.
He also goes on to show a text editor written entirely in the rules engine (which he uses to develop the game in), really cool stuff!
Defn: https://podtail.com/en/podcast/defn/
The REPL: https://www.therepl.net/episodes/ (Seems to have gone quiet)
ClojureScript Podcast: https://clojurescriptpodcast.com/
Functional Design in Clojure: https://clojuredesign.club/ (Also seems to have gone quiet since December)
LispCast by Eric Normand: https://lispcast.com/
Cognitect, the company behind Clojure also has their own podcast but I haven't found it to be that interesting most of the time, at least yet: https://www.cognitect.com/cognicast/index.html
Not specifically Clojure-related but has discussed a few times including wit Rich Hickey (as well as other unrelated great conversations!): CaSe https://www.case-podcast.org/
Completely not at all about Clojure but great software podcasts:
Go Time: Even though I hardly ever write Go, I find their conversations to be really great and having lessons beyond Go. It helps that I am interested in the language though: https://changelog.com/gotime
Web Development and Development in general - The Bike Shed: https://www.bikeshed.fm/
Software Engineering Radio: https://www.se-radio.net/
CoRecursive: https://corecursive.com/
Inside Java: https://inside.java/