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timleewards

Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @05:09PM (#24521898)
Except for ceiling cabling, which i personally dont need as i usually play seated games, i agree with everything else. What i meant tho (sorry for my phrasing) is that their _specs_ are the future. Less cables is great and indeed oculus is pretty straightforward. So i suppose once they cut the number of cables (or make htc’s wifi addon cheaper), make trackers remotely manageable and drop the price, i would see increased adoption.
Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @05:05PM (#24521884)
Valve is not able to port it - and likely never will be - simply because as a low end headset, the quest cant handle it. From what i read, oculus link leads to latency and compression quality losses so it cant really he played via cable either.
Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @03:16PM (#24520806)
We may have experienced different kinds of latency but in my experience i havent noticed much of an issue when using chat vr. I may be biased as i am keen on vr going mainstream and looking back at the times of dialup i cant help but wonder what would happened if we waited for fiber optic before using the internet, because it was laggy. So it may suck for a while but its just fine - no worse than a laggy skype call 5 years ago.
Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @03:03PM (#24520678)
Yeah I dont think vr’s future is mobile - cant be. There is only this much performance you can squeeze out of a mobile platform (even carmack himself seems to suggest that). Desktop gaming pcs are becoming cheaper by the day and gpu and cpu power are going up. My previous “gaming” pc cost less than 600 gbp and it handled oculus quite well. Now i reckon i own a quite powerful pc, cheaper than a macbook pro, and its flying through games. And most gamers are willing to spend money on such pcs. Anyway up to you, but i would recommend trying pc based vr as i have the feeling you will get hooked!
Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @03:00PM (#24520637)
Interesting - i steered away of oculus generally speaking as it was by far the buggiest headset I owned. From what gather tho it can only play low spec games decently. For instance, how does it handle Alyx?
Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @01:18PM (#24519386)
Chatvr seems to have plenty of “players” - in the millions actually. Premature optimisation is not ideal, and a delay in the tens of ms is not unheard of in regular chat apps either. I mean how many live on a 10 Mbps home connection with high latency yet they make perfectly fine calls.
Re:John Carmack’s presentation at Facebook Connect [video] on Friday September 18, 2020 @01:16PM (#24519346)
I sure hope you want for a pc vr headset and not the oculus quest. HTC Vive Pro and Valve Index are simply stunning and can see them become the future of gaming.