thereddestruby
thereddestruby on Hacker News
I listen to it all the time. It's wonderful. I used to listen to music, but lately I've realized that I'm not smart enough to think of two things at once.
Exactly. It teaches you how to draw. An orange is just an orange to me unless I'm drawing it. Then it becomes an orange I have to focus on while I draw.
Re: Drawing on the Right Side of the Brain: You're projecting. The whole book is about following a system that teaches you to draw.
There's plenty of forums and design contests.
http://www.drawar.com/crits/design is an ok place to start. I'm sure there's more.
It's going to come down to practice, like everything else.
To answer your questions:
1) The same way a programmer learned to program.
2) Yes. As practice, draw from real life everyday.
3) If you want.
4) If you want.
5) I recommend reading Drawing on the Right Hand Side of the brain, Don't Make Me Think, and Design of Everyday Things to start.
6) Whatever you feel works best for you.
As one programmer to another -- you may want to rethink your point of view. "Art" is as much about craft as anything else.
1. Measure what you eat.
2. Brief, intense, and regular workouts.
3. Repeat every day.
dat soundtrack :E
Such a good idea!
This is awesome, but it would be great if they also told me what places are sausage-fests so I'd know where to avoid!
I went from not being able to draw a smiley face to drawing myself in a way that resembled a human and was even recognizable with that book.
A good book to read after you are done with Drawing on the Right Side of the Brain is Nicolaides The Natural Way to Draw. It's a lot of hard work, but it's worth it in the end.
I don't like to listen to music while coding because I'm not smart enough to think of two things at once.
But when I'm done, I'll pop in some Bone Thugs & Harmony.
Hate the zebra stripes. The yellow bg-color on the even-numbered rows leads me to believe that those stories are more important than the ones in odd-numbered rows. Like everyone else said, in threads, the metadata is over-emphasized.
It's all a matter of picking the best self-illusion you can think of, really.
Make a commitment to finishing something.
I second this one. You're really wasting your time if you're there for more than 45 minutes. Means you're resting too much between exercises. Quality over quantity when it comes to gym time.
For example, do 5 pullups, 10 pushups, 15 burpees, and 20 jumping jacks. Repeat ten times with little rest between rounds. Then jump rope a 100 times.
Should take you no more than twenty minutes. It's hard to get up from that one though.
There's no magic wiring there - humans don't speak computer out of the womb. Some people start programming at a younger age than others. Some move on, some stick, some take it more seriously, some go on to become great.
It's like any other thing really. Football, Soccer, Jiujitsu, Ping-Pong, etc.
1. You can afford to cut the second sentence in the first paragraph. Like so.
"Take control of an F-22 fighter jet as you hurtle down a narrow, winding canyon. Using the accelerometer, dodge obstacles and avoid the ever-narrower canyon walls."
As opposed to:
"Take control of an F-22 fighter jet as you hurtle down a narrow, winding canyon. You have good cover down in the canton's depths, but your enemies with their missiles are in hot pursuit, hoping you fly too high and give them a clear shot. Using the accelerometer, dodge obstacles and avoid the ever-narrower canyon walls"
You can trim the paragraph down without losing all that much.
On the second paragraph, I'd take out the jargon and make the first sentence simpler. The second sentence is pretty good, and does a good job of closing the description.
2. The color scheme's layout is a bit unclear, because of a lack of alignment and visual guides. The #CCD color is a little soft, and doesn't have enough contrast with the black to be clear. I'd like it if it was just black and white for the color choice. I understand the call-to-action button should be prominent, but there are other ways to highlight a call-to-action than the gray button with white colored font.
I'd lose the beveled type with drop shadow over an embossed rounded rectangle though. The logos could use a little work, that whole header could some work, I'm not gonna lie.
3. The video could look better if you hosted it from within your site, and used more and varied shots to make it more exciting than gameplay over song". Think of how videogame commercials are usually put together. Especially the ones produced for your target market.
I haven't played the game yet, but congratulations on releasing it! Best of luck and I hope to see a sequel!
I don't listen to anything when coding. I'm not smart enough to think of more than one thing at a time.
Awesome. I didn't even know we had one of these.
Carnegies "How to win friends" could be of help. It's something every engineer should read.
Read up on Ross Emanait. He has a steady gig training athletes in strength and conditioning. Boxing, and stuff like that. Seems to work as if he was a consultant.
Descent: journey into the dark, road to legend expansion. The ultimate hack'n'slash. Goes well wih doritos, mountain dew, and all-nighters.
I can't believe I forgot about his place, as a kid we used to tell each oher scary stories about the place when we passing through the area.
Coke always tastes better out of a glass bottle than a can, as well.
Check out some screencasts too! Peepcode's are pretty good, although I think there are some lynda.com ones that are alright, if a bit outdated.
You can get a copy of Drawing on the Right Side of the Brain and learn to draw. Proceed then to design the logo you have in mind.