the_voice
Re:No Source Code? No Problem
on Friday October 23, 2026 @08:09PM (#50217055)
I'm with you, I wouldn't have expected this a year ago. While it's been awesome for the hacker ethos, I worry that it might be too much too quickly. Commercial software will push to online-only business models to protect their IP from decomplication. For legacy/retro software, this couldn't be better.
One angle I don't see anyone talking about (perhaps because I'm mistaken) is that this is terrible news for Nvidia. AMD also makes great hardware, but their software is often seen as holding them back. A successful open-source CUDA port/decomp could devastate the AI pecking order.
Re:AnyPS5: Port PS5 binaries to PC without emulation (87% system libra...
on Wednesday October 07, 2026 @04:36AM (#49989921)
The PS5's 3D audio chip might also present some difficulty to work around, since it's proprietary. I wonder if the 1st party games that feature it have any issues.
Re:OpenDLSS: A Vulkan Reimplementation of Nvidia's DLSS 5 Neural Rende...
on Thursday October 01, 2026 @09:04AM (#49921096)
I think it's interesting that Nvidia is so interested in producing the hardware that fuels the future of software development, given that their primary business advantage is their software moat. This is an interesting project for sure, but turning a bunch of GPUs at Zluda[0] (an open implementation of Cuda) could be far more destructive for them, right?