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Right now, it seems free when you are a Cursor Pro user, but I'd love more clarity on how much it will cost (I can't believe it'll be unlimited usage for subscribers)
Edit: yes it was: https://x.com/amanrsanger/status/1983581288755032320
EDIT: It's out now
We're working on performance-sensitive project, so one lesson we learned is that all shapes listen to all mouse events by default. We didn't even have lots of shapes, but this was enough to have a noticeable performance hit due to all the event handlers being registered. We pivoted to an opt-in approach instead and that fixed most of our problems.
The Spotify most people know (finding and playing songs, creating playlists, recommendations), which obviously very important, is probably a tiny fraction of the complexity for the company.
I would wager the vast majority of the employees at Spotify are working on everything else needed to enable the above. The artists portal, analytics and royalties, paying the labels, paying the artists, legal for every country, etc.
Someone who knows could probably elaborate more than me on everything needed to run a company like that.
Does that require 8000 people? Debatable, but it's certainly more complex than clicking a song and playing it.
EDIT: A quick glimpse at job listing for Spotify on LinkedIn shows:
* Client Partner in India
* Business Operations in Nigeria
* Creator Partner Manager in Mexico
* Artist & Partnerships Manager in Egypt
* NLP Research Scientist in the USA
* Director of Sales in Singapore
The stunning part is one of these is to get a string of text that is displayed in a banner that is only visible if you scroll in the menu (like, at the very bottom). You could easily defer this call to happen once the menu is open and have 0 impact on the UX.
The other call, I have no idea what it does, but is launched both when you open and close the menu.
I'm not agreeing or disagreeing with that position personally, just exposing it
Most modern music is made via software named DAW (Digital Audio Workstation), which is kind of like an IDE but where music is made. These allow you to play with audio (ex: import audio files, arrange them across a timeline, record sound from external sources like a microphone). This is great if you already have all the audio files you need (eg: you're a live band and recorded a song in a studio), but sometimes you want to create new audio without having access to a recording studio.
Audio plugins allow you to create new sounds. You've got two main types of plugins: ones that generate sound (eg: instruments, like a synth) and ones that modify sounds (takes an input sound, modifies it and then outputs it again, like an equalizer/EQ).
Audio plugins are external (or bundled) software that you can use inside a DAW, you can download a lot of them for free but they can also get quite expensive (eg: thousands of dollars). The most popular format for these plugins for a long time (and still today) was VST, but Clap aims to be a new standard to compete with VST.
https://stackoverflow.com/questions/59105219/how-to-get-rid-...
Does the detection work well? Is it worth the price?
I'm using the Aeropex AfterShokz for reference (https://us.aftershokz.com/products/aeropex)
Edit: main safety issue doesn't seem to be the touchscreens actually