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rockasaur

Re:Craftstud.io - A Game to Make Games (now in beta) on Friday April 26, 2013 @10:07AM (#5612963)
Fast response!

Last question: How will this work if me and my friends want to sell our game? You might be asking why professionals are using a tool like craftstudio to push out a game.

My friends aren't programmers. I'd rather them trying to figure out craftstudio than teach them opengl/webgl/direct3d.

Lol.

Re:Craftstud.io - A Game to Make Games (now in beta) on Friday April 26, 2013 @09:37AM (#5612818)
Can we make multiplayer games with craftstudio?
Re:Ubuntu 13.04 Raring Ringtail Review on Thursday April 25, 2013 @01:11PM (#5608448)
Isn't the smart search good? We won't need to leave the desktop now to search for a movie on IMDB etc.
Re:PyPy's Speed Center on Monday April 22, 2013 @09:32AM (#5589146)
Most people seem to flock to the reference implementation of a language rather than alternatives. Which is why most people use CRuby even though JRuby is faster.

Guido should just take it like a man and accept a pull request to merge PyPy's JIT interpreter into CPython.

Re:Ruby is too slow for programming competitions on Monday April 22, 2013 @09:28AM (#5589138)
Do you think we as a community should be pushing for a potential rewrite of MRI to get rid of the GIL? I feel as if the GIL is what is limiting true ruby performance.

It also seems like Matz and ruby core team don't really give a shit about performance.

It is very possible to achieve a high level of performance on an interpreted language!!

Re:PyPy's Speed Center on Friday April 19, 2013 @09:30AM (#5576511)
I'd rather have true threading power than thousands of 3rd party modules.

The modules can be re-written. By removing the GIL, we are giving a definite power boost to the language(applies to ruby too)