robjellinghaus
It is certainly a hugely different style of interaction, but it helps to think of it as a conversation, or more precisely, a series of individual small targeted specific conversations, each aimed at researching a specific issue or solving a specific problem.
So what analogy with AI are you trying to make? The straightforward one would be that there will be some toxic and dangerous LLMs (cough Grok cough), but that there will be many others that do their jobs as designed, and that LLMs in general will be a common technology going forward.
But I will say that Xanadu was conceptually not centralized; the peer-to-peer exchange of arbitrary information at scale was definitely part of the architecture. However, the major and systemic performance problems entirely prevented any scaling up of the system, which effectively means the distributed architecture was never proven.
I agree to a certain extent with the Chandler analogy, insofar as there was a lot of "architecture astronautics" that added complexity to the system beyond the ability of the team to manage -- especially given the limitations of early 1990s development machines.
One could refer to the article itself for Walker's own view of the sad outcome:
'Rather than push their product into the marketplace quickly, where it could compete, adapt, or die, the Xanadu programmers intended to produce their revolution ab initio.
'“When this process fails,” wrote Walker in his collection of documents from and about Autodesk, “and it always does, that doesn’t seem to weaken the belief in a design process which, in reality, is as bogus as astrology. It’s always a bad manager, problems with tools, etc.—precisely the unpredictable factors which make a priori design impossible in the first place.”'
He wasn't wrong. Xanadu tried to leap fully formed into the world as a megalithic architecture capable of arbitrarily large data structures supporting arbitrarily small comparisons and transclusions, and it couldn't compete with HTTP's fully open specification and implementations, low barrier to entry, and extreme simplicity.