rmvt
i find these projects both fascinating and terrifying. seeing a single person building what normally involves huge defense corporations and government contracts, these things in their bedroom is amazing. it shows how information wants to be free and how ingenious people can get with whatever motivates them.
i put my laptop on top of a box - some people use books for this - so the top of the screen is more or less at eye level, and i distance it somewhat (an arm's length) from my eyes/face. i use a trackball (logitech m575) and, because i don't use the laptop's keyboard, i have a bluetooth keyboard (logitech mx mini). try to get a decent chair - one that you feel comfortable in for fairly long periods of time and allows you to sit fairly up straight, comfortably. i favour using a desk or table that's not either too low or too tall, allowing me to rest my arms on it gently and with enough depth that i can rest the arms from my elbows.
i have a ergodox that is, unfortunately, packed a way at the moment. i regret not bring it with me as it'd improve my "ergonomics" immensely.
if you can't get a decent table/desk consider getting something that sits on top of your low kitchen one to get it to a decent height.
as for the sw contract industry, the way i see it more like closing a loophole where contractors were essentially working as permanent employees but ended up paying less taxes. outside ir35 contracts are a thing and the fact that there's less of those is probably an indicator that they were indeed used as a loophole.
tax hikes might help, it just depends on whom.
same for me. i admit it still feels nice to "watch the number go up", mostly on content platforms with a social component to it (hn, reddit, stackoverflow) as you feel whatever you've said has either been useful to, or at least resonated with someone. as social creatures it's only normal to seek some sort of validation.
i think the only gamification set of features i've fallen for in the recent years has been duolingo, which has me practicing every day, even if just for 3-5 minutes. the way they've done it is quite interesting as they have what i'd call different levels of gamification you can buy into. the most basic one being your daily streak but then you have stuff like daily quests, monthly badges, league standings, friend quests and probably more stuff i can't remember now.
the article does cover quite a few examples and i like how the author hints at the chance that, at times, he'd probably be better of not maintaining his streak as that alone ends up resulting in an output that's not desirable (eg. stackoverflow answers with little value). however he left out some cases where gamification is tied to a normally positive impact like step counters (ignoring the data collection).
i'm just no so sure about splitting it up into two movies. on the one hand i'm glad i get to watch one more part of the whole thing, on the other, you can't help but feel they're milking it once more, by stretching it out into another part. towards the end you could definitely feel you'd be leaving with a somewhat incomplete experience.
not necessarily. there are a lot of assumptions you're making here
> there's no reason to assume that any other species is capable of contemplating such a thing!
you don't know this
> If you're eating free range chickens or pasture-raised beef
in case that by "free range chicken" and "pasture-raised beef" you mean the same that the indurstry does by using those terms, you should do some research into how those animals are actually raised and the lives they live
well i don't really understand how you can lump all those together but ok... they're still not the same.
as others have pointed out, it doesn't seem hard (or hard enough) to scam in this business sector - i.e. having the same assets accounting for different offset purchases, or just conflating assets bought for different puroses with offsetting. furthermore, it just deviates us from what should be the true goal: reduce fossil fuel consumption. not to mention how big business just offload this shady business cost to the end consumer.
i'm taking the chance to share some content by people that present their points of view on this issue much better than i do: https://www.youtube.com/watch?v=AW3gaelBypY, https://www.youtube.com/watch?v=AW3gaelBypY, https://www.youtube.com/watch?v=20xMbGkEIQI, https://www.youtube.com/watch?v=EIezuL_doYw
this is not news. wearing helmets has been associated with a range of negative issues for years now. (https://road.cc/content/news/268605-wearing-cycle-helmet-may..., https://www.bicycling.com/culture/a29802208/helmet-laws-safe..., https://www.sciencedaily.com/releases/2006/09/060911102200.h...)
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