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rg0ne

This, and ease of transition. I imagine if you're buying a robot for a factory/complex/rig/jobsite, you would want one that can access anywhere a human can. You can't just rebuild a factory for a couple robots
Re:Notch's Specification for the In-Game DCPU-16 on Wednesday April 04, 2012 @08:01PM (#3800562)
Very good subreddit but, I meant physically assembling a DCPU :) If not physically, with verilog or vhdl at least
Re:Notch's Specification for the In-Game DCPU-16 on Wednesday April 04, 2012 @01:37PM (#3798740)
That compulses me to take Compiler class next semester, and write a C compiler for this precious fictional CPU.

And what about creating this cpu?

Re:Create 2D games in Lua and LÖVE. on Friday March 23, 2012 @02:24PM (#3746452)
first the names struck me(dirty mind). aside from that, the libraries that caught my attention were far from complete :/ (lure, it is)
Re:Create 2D games in Lua and LÖVE. on Friday March 23, 2012 @12:47PM (#3746001)
I discovered LÖVE sometime around this february. We have a Game-making group at university, so I wanted to show them too. All went well until we looked at the libraries :/