News for hackers. Stuff that matters.

rbl

Re:macOS 10.12 Sierra: The Ars Technica review on Tuesday September 27, 2016 @08:34AM (#12589108)
"In the process of that I have quietly gotten them to backup their documents to the cloud […]"

Are you saying you are/would be storing someone else's data "in the cloud" without their consent/knowledge?

Re:Dame Fortune on Thursday September 08, 2016 @04:37PM (#12457045)
Or try World on a Wire (Welt am Draht) ;)
Re:Nano to remain in GNU on Sunday September 04, 2016 @07:42AM (#12423845)
Actually, I do use ed(1) quite regularly. Sometimes I invoke it in conjunction with rlwrap(1), but plain 'ed' or even 'restricted ed' is just fine. :)

Ever had display problems using ncurses-based programs over a serial connection? I did and I was happy to have a line editor at my disposal…

Re:30 years later, QBasic is still the best on Thursday May 05, 2016 @04:23PM (#11639392)
> Also very cool was the documentation, complete, offline and and with lots of examples.

I think 'online' [1] is the word you wanted to use. ;)

[1] https://en.wikipedia.org/wiki/Online_help

Re:Ask HN: How do you deal with getting older? on Monday August 10, 2015 @04:15PM (#10037005)
Just picking a nit here... The 'Mother of all Demos' is from the end of 1968, so the '60s. I've been about 2 months old when that happened. :)
Re:Post mortem of my one game a month on Tuesday December 16, 2014 @05:06PM (#8759882)
Ah, I almost forgot "The Game That Time Forgot"

http://vimeo.com/97875387

Re:Post mortem of my one game a month on Tuesday December 16, 2014 @10:40AM (#8757573)
Let's see...

"The birth of a Paradroid" - Paradroid development journal for the C64 by Andrew Braybrook: http://www.zzap64.co.uk/zzap3/para_birth01.html

"Mental Procreation" - Morpheus development journal for the C64 by Andrew Braybrook: http://www.zzap64.co.uk/zzap23/mental1.html

"It's behind you" - R-Type Arcade conversion for the ZX Spectrum, free e-book by Bob Pape: http://bizzley.com/

Free sample pages of the development journals for Prince of Persia and Karateka by Jordan Mechner: http://www.jordanmechner.com/backstage/journals/

Prince of Persia code analysis after it got open-sourced in 2012; by Fabien Sanglard: http://fabiensanglard.net/prince_of_persia/

Analysis of Pacman; long after the fact: http://home.comcast.net/~jpittman2/pacman/pacmandossier.html

Any other? I'm sure there must be many nowadays...