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Re:Dungeon KeeperFX 1.0.0 has been released
on Friday November 10, 2023 @02:32PM (#38223416)
working on replicating dk2 stuff in fx, but no don't need assets from dk2, only dk1, currently making a dk2 style secret door, but that wasn't done for the 1.0 release so it'll be for the 1.1.0 release, or the dev build
Re:Dungeon KeeperFX 1.0.0 has been released
on Friday November 10, 2023 @02:27PM (#38223346)
yeah it's close, but no dev is currently working on it, atm the main thing blocking it is a big blob of assembler remaining in the rendering code, replacing the CPU rendering code with GPU rendering would be ideal for a native port, but yeah maybe if some interested dev joins, otherwise could be close for a while
Re:Dungeon KeeperFX 1.0.0 has been released
on Friday November 10, 2023 @02:23PM (#38223291)
that was made by one of the original Dungeon Keeper devs btw
Re:Dungeon KeeperFX 1.0.0 has been released
on Friday November 10, 2023 @01:19PM (#38222438)
they became popular just a bit after I finished all the RE work, so no didn't use any for it
Re:Dungeon KeeperFX 1.0.0 has been released
on Friday November 10, 2023 @01:18PM (#38222422)
it's decompiled yes, used to rely on a dll that was just the converted og exe, but now it's now fully readable code, minus maybe a few random variable names here and there, I don't believe it says anywhere it was done from scratch