prefect42
Re:Tissue Nanotransfection
on Tuesday August 08, 2017 @10:41AM (#14958203)
...which has reference #14 has Sen listed as the author of another article (can't find direct link), here's #14 though:
Sen, C. K. & Ghatak, S. miRNA control of tissue repair and regeneration. Am. J. Pathol. 185, 2629–2640 (2015).
Re:A History of Interactive Fiction (2006)
on Saturday April 08, 2017 @10:04AM (#14066942)
I had played various Infocom games as a kid, simply amazing. Then recently "discovered" that there is this exciting corner of the Multiverse know as Interactive Fiction, which has been flourishing quite well for a long time. Just finished "Beautiful Dreamer" by Woodson, enjoyed that very much.
Re:Software engineers have figured out how to turn charts into music f...
on Tuesday March 07, 2017 @01:24PM (#13813081)
Oddly enough, that was the first thing that popped into my head, when seeing the title.
Re:I spent three months working full time to get a job
on Sunday March 05, 2017 @09:52AM (#13796165)
> It's offloading the cost of hiring on to prospective candidates.
Why is that a bad thing? The prospective candidates aren't entitled to anything, the burden should be on them to prove they have any capabilities for the job.
> What is the employer putting up? Generally nothing.
Totally incorrect, have you ever had to hire somebody? The initial phone screens alone to weed out the 99% of complete incompetents takes many hours/days. Even getting to the list of phone screens, involves many hours of sifting through resumes, where each resume is cleverly designed to hide the fact that the prospective candidate is incompetent.
Re:Microsoft starts shipping Windows 10 mixed reality developer kits t...
on Wednesday March 01, 2017 @05:14PM (#13769048)
I'm quite impressed with the Hololens, but keep in mind that it's a totally a first gen developer product, so was better than my expectations. Yes the field of view is a tad narrow, and yes, the gestures still don't pick up at much at they should. But the holograms look stellar, the position tracking is quite stellar, objects that are placed, stay placed very well while you move about, the effect works very well. The floating planets that my kids stuck on the living room ceiling, continue to stay floating there until somebody later comes by and moves or resizes them. I think this device will have a bright future.
Re:State.of.dev – Explore the current state of development
on Wednesday March 01, 2017 @01:27PM (#13766648)
You've just defined the Internet.
Re:Stack of Early Apple Memos Discovered in Seattle Thrift Store
on Monday February 27, 2017 @09:04AM (#13744206)
Fortune.com does "know better", it's all about Ad revenue.
Re:Announcing the first SHA-1 collision
on Thursday February 23, 2017 @08:44AM (#13713758)
Right, the Wikipedia page for SHA1 does show research on a variety of possible attacks, starting from 2005.
Re:Announcing the first SHA-1 collision
on Thursday February 23, 2017 @08:36AM (#13713706)
71 device years, on an p2.16xlarge instance, I think the NSA could certainly come up with something way moar better in a shorter timeframe, assuming they haven't already done so.
Re:Common Multithreading Mistakes in C# – Unsafe Assumptions
on Wednesday February 22, 2017 @12:20PM (#13707152)
I've been doing concurrent programming for 17 years, it's been pretty much the same game, at least with Java/C/C#/C++ which is my experience. The abstractions are helpful, but clearly no panacea. The most common problems I see today are with Tasks w/lambdas and Parallel.ForEach, where synchronization is either completely missing or misused, or unnecessary (i.e. a better design would have been to remove all shared state to begin with). The next main problem I run into, folks tend to sprinkle in concurrent code in an ad-hoc fashion, even using the understandable abstractions. That works fine, until it doesn't, with the "not working" state being rather difficult to detect.
Re:How ‘Weird Al’ eclipsed most stars he parodied
on Sunday February 19, 2017 @05:42PM (#13682580)
+1 for just admitting that you owned Betamax (vastly superior of course to those VHS ninnies).
Re:How ‘Weird Al’ eclipsed most stars he parodied
on Sunday February 19, 2017 @05:33PM (#13682517)
My all time favorite is one of the original songs, but still a "style parody", Everything You Know is Wrong. But all songs, whether direct parodies or originals, are pure brilliance.
Re:Design Patterns – A comprehensible guide
on Friday February 17, 2017 @08:52AM (#13668223)
One can argue these topics until the cows come home, and possibly later. One can strongly argue for/against imperative programming, functional programming, OOP, design patterns, Design Patterns with Cool Names, Design Patterns as Implemented in Your Favorite Language, etc... At the end of the day, the only thing that matters is whether your team thinks your source code is structured or not. If you're on a team of one, well then you have your future self to contend with.
Re:If we build it, why would anyone care?
on Monday February 13, 2017 @03:44PM (#13638591)
Why is that actually considered dysfunction? And why just valley?
Re:A history of the Amiga, part 10: The downfall of Commodore
on Saturday February 11, 2017 @08:35PM (#13626058)
Bad link, goes right to some Android virus or scareware page.
Re:Scientists unveil new form of matter: Time crystals
on Saturday January 28, 2017 @09:17AM (#13506358)
Sounds more like acid, IMO.
Re:Why Your Best Thinking Is in the Shower (2014)
on Saturday January 28, 2017 @09:14AM (#13506347)
Despite the deluge of advice from the Innovation-thumpers of the many virtues of personal washing, I have yet to invent a flying car while standing in the shower thinking. (great song though).
Re:A trip down the League of Legends graphics pipeline
on Friday January 20, 2017 @11:01AM (#13444700)
Funny that, I've used that exact expression before, with Matrox framegrabbers ;-)
Re:A trip down the League of Legends graphics pipeline
on Thursday January 19, 2017 @05:39PM (#13440137)
OK thanks again for the info, now very much worth a serious look.
Re:A trip down the League of Legends graphics pipeline
on Thursday January 19, 2017 @12:26PM (#13437486)
Thanks for the mention of this, I'm quite interested, looking at their FAQ right now, curious to see how they handle latency. Do you notice any lag? Also, what FPS do you achieve?
Re:A Visa for founders, engineers and investors willing to join France
on Monday January 16, 2017 @09:32PM (#13414743)
Where do you that salary number from, American tech salary of 200k/yr?
Re:Open offices are bad for us
on Wednesday January 11, 2017 @04:45PM (#13377773)
At my company, we are fortunate to have quiet spaces that have dual monitors, keyboard, and mouse, for your laptop. I agree, it's a necessity.
Re:.NET Garbage Collector Basics and Performance Hints (2003)
on Tuesday January 10, 2017 @01:53PM (#13367718)
That's a nice memory profiler, have good success with it. I've also used DebugDiag, https://www.microsoft.com/en-us/download/details.aspx?id=499...
and plain ol' perfmon and its performance counters, to help track down GC-related issues.
Re:Tesla Flips the Switch on the Gigafactory
on Wednesday January 04, 2017 @07:43PM (#13323665)
Ah, what pray tell, does one do with all that fancy purple rock?
Re:C++17 – better than you might think
on Thursday December 29, 2016 @09:04AM (#13277290)
In Microsoft-Land, I find that every time we force ourselves to upgrade to the latest compiler (really entire IDE, Visual Studio) then everyone also needs to upgrade their machines. Both the IDE and the C++ compiler run dog slow on "older hardware". We're talking new-ish microarchitecture, faster RAM, and SSDs, to keep things sane. This is just one anecdotal use case of course.
Though I'm curious as to what you mean by "unbearably slow", and what your toolchain is.
Re:On Getting Older in Tech
on Friday December 09, 2016 @08:39AM (#13138652)
Perhaps I'm a simple creature, but running up stairs is one of the greatest pleasures in life ;-)
Re:Compelling Science Fiction Issue 4
on Tuesday December 06, 2016 @08:53AM (#13114545)
That is a rather lovely story, enjoyed it very much. Will most definitely be reading the entirety of CompellingSF.
Re:Why is electricity so hard to understand? (1989)
on Tuesday November 08, 2016 @04:12PM (#12903980)
What?! No power factor formula?
Re:iRobot says robot vacuums now represent 20% of worldwide vacuum market
on Monday November 07, 2016 @09:50PM (#12897202)
20% seems a bit high, now perhaps if it was "20% of the world's vacuums and Cat Antagonists" I might find that believable.
Re:Video Games Are Boring
on Monday November 07, 2016 @07:36PM (#12896615)
On a similar note, Zork I had a textual description of a sunset (being a text adventure) that, for whatever reason, I found massively peaceful.