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planetsmashr

Love it, and the stack sounds like a lot of fun. Any regrets in terms of tech choices yet?
Re:Could a Peasant Defeat a Knight in Battle? on Monday November 09, 2020 @11:31PM (#25042823)
Interesting and enjoyable comment, thanks for sharing!
Someone better tell the Koreans who run the sushi restaurant down the street.
Re:Game Programming Patterns: Event Queue (2014) on Friday August 21, 2020 @12:32PM (#24236344)
I had no idea that supcom worked that way! Thanks for the insight.

Your comment brings back fond memories of playing huge supcom games at a local LAN cafe. Those were some of the best times I've had gaming.

Re:When did Americans lose their British accents? on Monday February 10, 2020 @10:47AM (#22290074)
This is a great book. I came away with a greater appreciation for the English language in all its chaos and complexity.
Re:How to make roguelike games in Rust on Saturday January 11, 2020 @12:38PM (#22021128)
DCSS isn't commercially successful, but I think it has the potential to be if it went that direction. The tiles version is probably most popular though:

https://crawl.develz.org/download.htm

I recently worked with a technical VP at a chip foundry in South Korea. One day Quallcom came up in discussion and he said "Qualcomm are like gangsters in the industry".