pinkmoonx
Innovation and competition are good things
Want people to use yours? Make it better
They are algebra, and yet kinda suck at it without training
Decimating ends up ruining the look of the model to get it down to a game ready size.
Even a simple house model, or humanoid, using Decimate in Blender there is no way that will be even recognizable.
Some 3D AI providers still leak like that, but Meshy came up with their own binary format that splits the stream up into separate files that are assembled with a response it only gets if you have Premium.
Thought it was cool technology - and wonder if browser games in general are doing stuff like that to protect 3D assets from being easily ripped from the Network tab.
Usually a combination of distance and frustum culling (breaking the model down into several that only load when you need to see it) with 4k or 8k textures can make a low poly game ready asset look very high quality
Use any image generation tool (or any image) and have a multimodal LLM like Gemini extract individual parts of the image “isolate with a transparent background” - then you can use those images for image-to-3d in those tools.
Don’t forget to use low or “smart” poly features otherwise you get too many vertices to the point you can’t performantly raycast etc.
But yeah - it’s there.