pedrohlc
Re:Microsoft's "Fix" for Windows 11: Flowers After the Beating
on Tuesday March 24, 2026 @07:50AM (#47501297)
Thanks for the curated and well described list!
Re:All Delisted Steam Games
on Monday December 29, 2025 @07:08PM (#46427778)
I love how they decided to sell a new Mortal Kombat arcade collection instead of removing GFWL and reinstating the older one. /s
Re:Gordon Freeman at the Olympic Games
on Thursday December 07, 2023 @04:49AM (#38554641)
Nice, you're qualified to help Randall Munroe write his books.
Re:Rawdrawandroid: Build Android apps in C
on Sunday May 10, 2020 @04:51PM (#23136051)
In 2013 a friend and I created an SDK for building games with GNOME's Vala (that transpires to C with GLib), SDL2 and Chipmunk physics for Android, Linux, and Windows (all within the same codebase).
It worked flawless, I even ported a XNA example. It may be useful for someone today: https://github.com/avalanche-games/avalanche/wiki/Getting-St...