pavlus
This seems like one of those cases, where CalVer would be appropriate, and you likely have ideas what you aim for while training, so technical model names (ids?) could include aliases to most things you said. Like 2026q4-xlarge-researcher, 2026q4-medium-humanitarian, 2026q4-medium-coder, 2027q1-small-analyst etc.
So, if you want to continue programming, I can only advise to go for embedded/robotics, learn CAD (for 3D-print, CNC, PCBs, etc) and do things that can be touched. LLMs won't be able to catch up with you for a long time. You can still use LLMs to consult/rubber-duck, but they won't be able to replace you or walk the walk for you.
BTW, that's also how stove pipes work - vertical column of air hotter than surrounding accelerates well and creates a strong airflow feeding the fuel. But if the pipe is thermally conductive, that air will cool down and won't flow, for hydrocarbon fuels it can also condensate water, that could extinguish fire underneath it. So, pipes are made insulated enough for strong flow.
* push("What I'm about to do"),
* pop("What I've achieved").
"Push" marks the position in current context after the call and returns "Proceed", "pop" erases everything after the matching call and replaces "Proceed" in it's result as what was passed to the argument to the "pop", effectively pruning long-winded head even inside one reasoning stream. In the end the model only sees how it decided to do work on something, and that it was already done, forgetting everything it between, except what it itself decided was important.
Gemma 4 31B QAT successfully uses it when navigating a maze, marking positions at intersections, exploring them, navigating back and pushing again if necessary. Smaller models often fail to mark positions and forget to backtrack as well, instead they try to rely on themselves to track their paths and navigate back (and also fail).
I think it should work for long-running deep research tasks, but I was too lazy to test it, because it all required a lot of code to glue this up, since most tools and libs are not designed to work like that, and now I'll need even more code to test it, without a purposeful task.
> I understand. Write what exactly your request is, or enter the text that I need to process. I will not give any definitions in response - we work exclusively on the essence of your question or task!
Which is especially funny, because it goes directly against your intention of finding definition by querying quickly in "grug-language", which worked for old search. Now you have to write in more literate style, slowing you down: swapping word order for it to sound more human-like doesn't work, surrounding "ignore" in quotes works.
This looks like an argument against advertising the same thing. Why would you advertise something, they were already going to buy?
But showing an ad before their next purchase definitely would improve the numbers on the "our conversion rate chart" _advertised_ to ad buyers. A con played by ad companies to sell more ads.
Effectively, if you were to search "the best oatmeal without asbestos", it could suggest you "AsBestOats", and "AsBestOats" would only advertise asbestos in its content on the box for the human to see, but advertise to crawlers it's "the best oats without asbestos". It's not a false advertisement, because they didn't show it to a human, and machines can't sue.
* When GameSpy announced shutdown, patches were released to use Epic released the "post-GameSpy" patch, replacing the GameSpy servers with Epic's master servers for Unreal Tournament 3 [1] * Older Unreal series games later were transferred for maintenance to OldUnreal [2], and also made free.
At the same time, they are not open source, nor source available. So, there is an entity, that owns the code and maintains it, without the hassle of opensourcing it.
This is because the series have a strong community, which was in large part formed because the standalone servers, prior to algorithmic matchmaking, allowed people to gather there and learn to be social to each other and learn gaming etiquette. You had to play strategies for repeated games and be civil to others. Modern matchmaking strips us of that - you play with others once and go separate ways, so you don't have to deal with consequences and can use one-time game strategies, which leads to poor behavior and less enjoyment. Yes, you had players of drastically different skill levels on the same servers, and that was a good thing. Skilled players could teach newbies, newbies could learn the gaming etiquette and see what's possible, instead of boiling in the same pot with others playing completely different games than on the other skill levels. You had the core game and the social game on top of it, now we are all alone in our rooms interacting with strangers we will never see or play again with nor against.
Maybe Epic is not the best or the most loved company (compared to Valve) but I respect, that they understood that "this cow has gave us enough milk already", and could part ways with it, leaving existing community satisfied.
[0]: https://www.epicgames.com/unrealtournament
[1]: https://store.steampowered.com/news/app/13210/view/291772582...
You still need to get to the line of sight with your Javelin, which is unlikely in current meta.
Also, because it costs a lot and there are only two benefits of ballistic over cruise (if you exclude delivering nuclear payloads, which Ukraine doesn't have): it's very fast and hard to intercept. Both are needed sometimes, but often not a requirement.
Ukraine is comparatively small, so air defenses can be packed close, Russia is big and harder to cover with air defense systems, so drones and cruise missiles are a better investment for Ukraine, since they can overpower the AD locally and are much-much easier and cheaper to produce, meanwhile ballistic is a better investment for Russia, since anti-ballistic systems are even harder to build and cost a lot.
* They are harder to lose, but the ones with non-detachable cords need repairing the cord if it rips, which happens frequently. Never happened with BT headsets I own.
* For BT headphones with detachable cord I agree, that BT channel reduces quality slightly, compared to cord on the same device. It's not as bad as vinyl/tape, though. You have a chance to notice it on lossless. but not regular MP3s.
* Wired don't need to pair, but need your awareness of the current relation between the cord and your body and surroundings, otherwise you will be constantly re-attaching them, or ripping cords. They don't glitch or lag, but pick static and RF.
Wireless is really convenient, if you can afford headphones that last a full day, or a pair of them to switch between and don't have many sources of sound to play to the same headset, even at different times. There are own standards that skip BT and use analog RF to skip the lag and drops (with a dongle), but they too have the issue with RF interference. You either can have digital with lag and rare drops, or instantaneous analog with frequent noise without drops.
It's a popular theme in corporate culture to avoid initiative, because you may be then made responsible. You can become responsible first on your own terms instead.
Cruise missiles can be intercepted by much more simple systems, including fighter jets, and Ukraine never got THAAD.
Some even say, this tool will replace a lot of workers soon(sic!).
Edit: oh, it's right there at the bottom of the page!
Almost every single one "case" for iPhone is a waste. Waste of material, waste of space, waste of your money, waste of user experience. You've already paid for a perfectly good phone, and then slapped some $[1]0.99 case on it to gain nothing but pain and vanity.
I only had one case on a phone, that made it better - original wooden case for 1+3T. Been looking for same experience on iPhone, but it's not possible due to shape -- they are all bulky. The closest thing is carbon-fiber cases, and I had one, which saved this iPhone when I dropped it onto slanted pavement, where it slid for a few meters screen down, ruining the case, but saving the screen.
Would I drop it if I wasn't using a case, that has parts sticking out, making the phone more cumbersome to use and carry? Unlikely, because it happened in the first year owning it, and I've been going caseless since then and nothing similar happened.