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pasas

where are you getting 10 minutes from?

most animation or vfx rendering takes hours per frame.

Re:I hate the C++ keyword auto on Tuesday December 08, 2015 @04:06PM (#10699522)
Sometimes, but PassengerVec at least gives you a lot more indication (including whether it's a pointer or reference as they have to be declared along with it) than:

auto passengers = getPassengers();

Re:I hate the C++ keyword auto on Tuesday December 08, 2015 @03:57PM (#10699450)
How does autocomplete and tooltips help you when diffing/merging code? It doesn't.

Relying on IDEs to give you insight into what should be obvious by just looking at the code show's that something's wrong IMO.

Re:I hate the C++ keyword auto on Tuesday December 08, 2015 @03:55PM (#10699434)
+1 on this - it's really annoying when overused.

It's great when writing code, but really annoying when trying to understand code written by someone else using it and then having to bounce round code to work out what a function's actually returning.

Well named TypeDefs are much better IMO.