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nocontextpls

Re:Killing Community on Monday June 12, 2023 @11:41PM (#36304909)
> Anyway, even though the post largely received positive feedback and was really upvoted (and user retention from that post has been amazing), the mods ended up dismissing me in a pretty cold way

> That's why I fail to feel sympathy for anyone involved in these "villages"

If you cared about being a part of the community, the mods "dismissing you" wouldn't matter. You'd be happy most of the community enjoyed your post. That would be enough to keep you around in the village.

The truth is you didn't want to be a part of the community, you wanted to gain trust from the powerful people for your own benefit.

Re:Why I'm Leaving Elm on Saturday June 10, 2023 @02:36PM (#36273480)
It's ironic that the "Entitlement and expectations" section tries to dispel the notion of entitlement from the author, but it ends up reading as quite entitled.

> If the author(s) of a language think they can do whatever they want because they are providing the code for free, they must remember the army of people who have provided high quality libraries for free, who have done countless hours of bug reporting for free, done beta testing for free, done usability testing for free, — all at high personal risk, especially when they are early adopters – and, by no means least, provided the most effective kind of advertising and marketing entirely for free: personal, word of mouth recommendation and promotion.

All of those people did that out of their own free will. Open source maintainers don't have to remember you just because you contributed. Your contributions are a gift to them; just like their code is a gift to you. They owe you nothing.

If your gift comes with a hidden expectation of "you must remember me", then do us all a favor and stay away from open source.

Re:Apple Vision Pro: Apple’s first spatial computer on Monday June 05, 2023 @08:28PM (#36206433)
Thanks! Edited.

Feel free to adress my point anytime!

Re:Apple Vision Pro: Apple’s first spatial computer on Monday June 05, 2023 @08:20PM (#36206362)
> Because if you're already seeing every pixel of the source material, an increase in PPD achieves literally nothing except for a sharper user interface (not content).

Pixel size matters, you are not supposed to be able to clearly discern every pixel of the content you are consuming.

Re:Apple Vision Pro: Apple’s first spatial computer on Monday June 05, 2023 @07:08PM (#36205550)
> I'm aware that the field of view on the Quest 2 is fairly narrow, so expanding the virtual screen to close to the full width of the field of view winds up to actual 1080p yes. And it's a great comfortable size for a virtual screen. You're free to confirm the math yourself, but you're not losing detail.

Resolution and detail are not the same thing. We need to talk about Pixels Per Degree here. A 65" 1080p TV at reasonable viewing distance (3m) has ~70 PPD. The Quest 2 can barely do 20 PPD!

I can personally count the pixels of the Quest 2 (and the space between them!). I have to get extremely close to my 4k TV in order to be able to see the pixels.

> That's factual. Even most new TV shows aren't in 4K yet, nor is most of the movie catalog. Fortunately it's slowly growing.

Most of the new TV shows I watch come in 4K 10bit HDR with Dolby Vision. It's rare when one doesn't have the option.

Re:Apple Vision Pro: Apple’s first spatial computer on Monday June 05, 2023 @06:50PM (#36205297)
> If you use an app like SkyBox you make sure the screen is outputting full 1080p detail. Nothing is blurry or messy at all. You can do the math if you don't believe me.

1080p detail? Are you aware this detail is spread all over your field of vision? ~18 pixels per degree is laughable quality. And let's not talk about the Screen Door Effect!

> The vast majority of content out there is only 1080p

What???

> And my AirPods Pro, with noise cancelling, together with the Quest's own spatial audio, absolutely destroy any regular speakers I've ever owned.

You probably haven't owned many speakers, then.

> I guess we have different experiences, but it sounds to me like your strap is possibly much too tight.

If you don't wear it tight, it's easy for it to move slightly and you lose the sweet spot of the lenses, which is very narrow, increasing blurriness even further.

I don't wear my glasses tightly, and they still leave a mark on my nose.

Re:Apple Vision Pro: Apple’s first spatial computer on Monday June 05, 2023 @06:36PM (#36205099)
I own a Quest 2 and it's far from glorious. The resolution makes everything a blurry mess, and the lenses make anything off-center even more blurry.

It DOES get sweaty, hot, and it leaves pressure marks on your face.

My 65" 4k OLED TV and shelf speakers absolutely destroy the Quest 2. I have also owned an HTC Vive and a Valve Index.

I would rather do nothing than use any of them for media consumption.