naed90
The nice thing is that we can run tons of experiments at once. For Oasis v1, we ran over 1000 experiments (end-to-end training a 500M model) on the model arch, datamix, etc., before we created the final checkpoint that's deployed on the site. At Decart (we just came out of stealth yesterday: https://www.theinformation.com/articles/why-sequoias-shaun-m...) we have 2 teams: Decart Infrastructure and Decart Experiences. The first team provides insanely fast infra for training/inferencing (writes from scratch everything from CUDA to redoing the python garbage collector) -- we are able to get a 500M model to converge during training in ~20h instead of 1-2 weeks. Then, Decart Experiences uses this infra to create these new types of end-to-end "Generated Experiences"
Why is this interesting? Today, not too interesting (Oasis v1 is just a POC). In the future (and by future I literally mean a few months away -- wait for future versions of Oasis coming out soon), imagine that every single pixel you see will be generated, including the pixels you see as you're reading this message. Why is that interesting? It's a new interface for communication between humans and machines. It's like why LLMs are interesting for chat, because they provide humans and machines an ability to interact in a way humans are used to (chat) -- here, computers will be able to see the world as we do and show back stuff to us in a way we are used to. TLDR: imagine telling your computer "create a pink elephant" and just seeing it popup in a game you're playing.
At the end of the day, it should provide the same "API" as a game engine does: creators develop worlds, users interact with those worlds. The nice thing is that if AI can actually fill this role, then it would be: 1. Potentially much easier to create worlds/games (you could just "talk" to the AI -- "add a flying pink elephant here") 2. Users could interact with a world that could change to fit each game session -- this is truly infinite worlds
Last point: are we there yet? Ofc not! Oasis v1 is a first POC. Wait just a bit more for v2 ;)