mrVentures2
Re:The historical accuracy of medieval city-builder video games
on Wednesday August 04, 2021 @04:37PM (#28065992)
You said taxes for the different markets (such as luxury goods, Granary, and imports) all of the citizen shop at, and then you set separate real estate taxes for the patricians which are the wealthiest class in the society. And you can see the little dude walk around and get the taxes. The game really holds up, it's my fav =)
Re:The historical accuracy of medieval city-builder video games
on Wednesday August 04, 2021 @01:15PM (#28063610)
See the the Caesar franchise (Caesar IV, 2006). You have to hire tax collectors, set taxes, and yes you also have a separate income as a governor. It does all of this.